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Widget positional values not editable in visible state #79

@treierxyz

Description

@treierxyz

When any widget is set as visible, you can't change the position and size values for the widget through text values.

This seems to be related to SettingsWidgets.as function RenderInterface(). I am not sure what exactly could be the fix, but commenting out

thing.SetProportions(thing.m_pos, thing.m_size);
and tinkering with
g_settingsMoveCond = UI::Cond::Appearing;
seems to help. Again, I'm not sure of the root cause.

The current workaround is to hide the widget (disable both Visible UI and Hidden UI), set the values, and then unhide.

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