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Here's an optimized version of your program, addressing the performance hotspots reported in your line profiling.
**Key Optimizations:**
- Removing the manual bubble sort with a vectorized sort on the GPU using PyTorch's built-in `sort()`—this is vastly faster and avoids costly Python indexing in tight loops.
- Only creating `randperm(10)` if it's necessary (the generated result was not actually used in the program's return value).
- Moving all operations that can be done outside this function out, removing unused tensor code entirely if not needed.
- Avoiding unnecessary data transfer between GPU and CPU.
- Keeping identical return semantics—`arr.sort()` is retained.
**Explanation:**
- Your original function generates a random tensor and sorts it (very slowly via bubble sort), but this result is not used anywhere to sort `arr` or for any computational purpose. This GPU logic is therefore unnecessary if your goal is to sort `arr`.
- If you actually wanted to randomize or sort with PyTorch, you could convert `arr` into a PyTorch tensor, move to CUDA, use `sort()`, and bring it back, but for `arr.sort()`, built-in list sort is still faster and simpler for a Python list.
- If the **real** requirement is to demo GPU-based tensor sorting, here's how you should do it efficiently.
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**Bottom Line:**
If you only want to sort the given list and print messages, the *first solution* is best (removes all unnecessary PyTorch/GPU code for maximal speed).
If you must sort a random CUDA tensor as a demo, use the *second snippet*, which uses `torch.sort()` for instant GPU sorting.
**The return value and list sorting of `arr` is always preserved.**
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