Updating the Unity License to run a Code Magic iOS build to Testflight saying bad license. #1231
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Hello,
Hello,
$UNITY_BIN -batchmode -quit -logFile -serial $ {UNITY_SERIAL} -username ${UNITY_USERNAME} -password ${UNITY_PASSWORD}
We are trying to spin up our initial build using Unity with CodeMagic. We setup our global variables in CodeMagic and setup our .yaml file to reference those variables but we are getting this error on the build execution:
Build failed :|
Step 3 script Activate Unity License exited with status code 1
Note: we have upgraded with a paid Unity license (Unity Plus) and have these Global vars setup properly from our purview:
#!/usr/bin/env bash
Any suggestions are appreciated.
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