-
If you are looking for help, please confirm the following...
Which mobile framework are you using?Flutter (Dart) Steps to reproduce
What can cause this? Any settings I can tweak somehow, or ideas for debugging? Expected resultsExpected the upload to succeed Actual resultsError: Uploading Flow(s)... java.net.SocketException: Broken pipe (Write failed) Build id (optional)648b30192108e336f7c548eb |
Beta Was this translation helpful? Give feedback.
Replies: 3 comments
-
Hello @joknjokn, regarding the Maestro Key you specified under As you are currently using the workflow editor, kindly include the env var in your editor settings and proceed with running the build. Please keep us updated on the outcome. |
Beta Was this translation helpful? Give feedback.
-
@himesh-cm Thanks. I added it to Teams->Global env vars, because your Maestro-tutorial mentioned to add the 'maestro' variable group. But I guess that's not necessary then. I'll try with env-vars in the build workflow instead, thanks! |
Beta Was this translation helpful? Give feedback.
-
@himesh-cm Uploading works now. Maestro doesn't run the app apparently, so that part doesn't work for us yet - but I assume that's not a Codemagic issue. Thank you for the help - maybe update your guide to include instructions about how to use Maestro with Build Workflow! |
Beta Was this translation helpful? Give feedback.
Hello @joknjokn, regarding the Maestro Key you specified under
Teams > Global env vars
, please be aware that this can only be utilized in theyaml
configuration.As you are currently using the workflow editor, kindly include the env var in your editor settings and proceed with running the build. Please keep us updated on the outcome.