Flutter iOS build Failed - No profiles for were found: Xcode couldn't find any iOS App Development provisioning profiles matching #2128
Replies: 4 comments 3 replies
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Any Update? |
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hello i have the same issue : Archiving xxxxxx... It appears that there was a problem signing your application prior to installation on the device. Verify that the Bundle Identifier in your project is your signing id in Xcode Also try selecting 'Product > Build' to fix the problem. ID BUILD : 6536d2d070b1e37fbe3a54df I have been working for months without any problem. Just today I got this error, any suggestions, I already checked the xcode and if it has the signed version of iOS since it acquires it through the Apple Connect API and does it in adhoc to distribute for firebase distribution |
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@rafeysup93 Any update? it seems the issue is common issue |
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I'm tentatively closing the discussion due to a lack of activity. You can open the discussion again by replying to this message or opening a new discussion. |
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If you are looking for help, please confirm the following...
Which mobile framework are you using?
Flutter (Dart)
Steps to reproduce
1- Build triggers





2- Environment variables
3- Build
4- Distribution
5- App Store Connect
Expected results
Build should be succeed and ready to publish to store
Actual results
Build failed

Error (Xcode): No profiles for 'xxx.xxx.xxx' were found: Xcode couldn't find any iOS App Development provisioning profiles matching 'xxx.xxx.xxx'. Automatic signing is disabled and unable to generate a profile. To enable automatic signing, pass -allowProvisioningUpdates to xcodebuild.
/Users/builder/clone/ios/Runner.xcodeproj
Error (Xcode): No profiles for 'xxx.xxx.xxx.onesignal' were found: Xcode couldn't find any iOS App Development provisioning profiles matching 'xxx.xxx.xxx.onesignal'. Automatic signing is disabled and unable to generate a profile. To enable automatic signing, pass -allowProvisioningUpdates to xcodebuild.
/Users/builder/clone/ios/Runner.xcodeproj
Build id (optional)
652f91f756c76347589e53dd
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