Unity "auto-install" on Windows + with caching #910
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Hi everyone! 🙂
Do you have any idea/advice? |
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Replies: 3 comments 8 replies
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Hey @MinaPecheux 🙂 Regarding the Mac issue: it seems like the cache path not reading the new About the Windows build; I think there were no available seats at the time for the licenses! maybe you can try to build again now. |
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I don't think approach with dynamic cache path using |
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re Windows error: I can see you use
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re Windows error: I can see you use
$UNITY_EMAIL
when activating license but you have only$UNITY_USERNAME
in environment variables. In this case the error message looks correct