@@ -84,24 +84,25 @@ class Starwar : public Fonts
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char **F ()
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{
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- char **character = getCharGrid (ROWS, COLS );
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+ char **character = getCharGrid ();
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// Enter the character grid in ROWS X COLS
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character[0 ][1 ] = character[0 ][2 ] = character[0 ][3 ] = character[0 ][4 ] = character[0 ][5 ] = character[0 ][6 ] = character[0 ][7 ] = character[1 ][4 ] = character[1 ][5 ] = character[1 ][6 ] = character[1 ][7 ] = character[2 ][4 ] = character[2 ][5 ] = character[3 ][4 ] = character[3 ][5 ] = character[5 ][1 ] = character[5 ][2 ] = ' _' ;
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character[1 ][0 ] = character[2 ][0 ] = character[3 ][0 ] = character[4 ][0 ] = character[5 ][0 ] = character[2 ][3 ] = character[4 ][3 ] = character[5 ][3 ] = character[1 ][8 ] = character[3 ][6 ] = ' |' ;
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return character;
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}
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- /*
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- char **G()
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- {
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- char **character = getCharGrid(ROWS,COLS);
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+ char **G ()
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+ {
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+ char **character = getCharGrid (6 ,10 );
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- //Enter the character grid in ROWS X COLS
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+ character[0 ][2 ] = character[0 ][3 ] = character[0 ][4 ] = character[0 ][5 ] = character[0 ][6 ] = character[0 ][7 ] = character[0 ][8 ] = character[1 ][4 ] = character[1 ][5 ] = character[1 ][6 ] = character[1 ][7 ] = character[1 ][8 ] = character[2 ][6 ] = character[2 ][7 ] = character[3 ][6 ] = character[4 ][4 ] = character[4 ][5 ] = character[5 ][2 ] = character[5 ][3 ] = character[5 ][4 ] = character[5 ][5 ] = character[5 ][6 ] = character[5 ][7 ] = ' _' ;
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+ character[1 ][1 ] = ' /' ;
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+ character[5 ][1 ] = ' \\ ' ;
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+ character[1 ][9 ] = character[2 ][0 ] = character[2 ][3 ] = character[3 ][0 ] = character[3 ][3 ] = character[3 ][5 ] = character[3 ][8 ] = character[4 ][0 ] = character[4 ][3 ] = character[4 ][6 ] = character[4 ][8 ] = character[5 ][8 ] = ' |' ;
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- return character;
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- }
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- */
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+ return character;
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+ }
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char **H ()
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{
@@ -192,7 +193,7 @@ class Starwar : public Fonts
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char **O ()
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{
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- char **character = getCharGrid (ROWS, COLS );
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+ char **character = getCharGrid ();
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// Enter the character grid in ROWS X COLS
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character[1 ][4 ] = character[1 ][5 ] = character[0 ][2 ] = character[0 ][3 ] = character[0 ][4 ] = character[0 ][5 ] = character[0 ][6 ] = character[0 ][7 ] = character[5 ][2 ] = character[5 ][3 ] = character[5 ][4 ] = character[5 ][5 ] = character[5 ][6 ] = character[5 ][7 ] = ' _' ;
@@ -357,16 +358,18 @@ class Starwar : public Fonts
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// Lowercase
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- /*
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- char **a()
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- {
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- char **character = getCharGrid(ROWS,COLS);
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- //Enter the character grid in ROWS X COLS
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+ char **a ()
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+ {
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+ char **character = getCharGrid (6 ,13 );
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- return character;
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- }
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- */
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+ character[5 ][0 ] = character[4 ][1 ] = character[3 ][2 ] = character[2 ][3 ] = character[1 ][4 ] = character[5 ][3 ] = character[3 ][5 ] = ' /' ;
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+ character[1 ][8 ] = character[2 ][9 ] = character[3 ][10 ] = character[4 ][11 ] = character[5 ][12 ] = character[3 ][7 ] = character[5 ][9 ] = ' \\ ' ;
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+ character[0 ][5 ] = character[0 ][6 ] = character[0 ][7 ] = character[3 ][6 ] = character[4 ][4 ] = character[4 ][5 ] = character[4 ][6 ] = character[4 ][7 ] = character[4 ][8 ] = character[5 ][1 ] = character[5 ][2 ] = character[5 ][10 ] = character[5 ][11 ] = ' _' ;
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+ character[2 ][6 ] = ' ^' ;
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+
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+ return character;
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+ }
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/*
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char **b()
@@ -734,17 +737,23 @@ class Starwar : public Fonts
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return character;
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}
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- /*
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+
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char **six ()
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{
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- char **character = getCharGrid(ROWS,COLS );
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+ char **character = getCharGrid (6 , 7 );
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// Enter the character grid in ROWS X COLS
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-
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+ character[0 ][3 ] = character[0 ][4 ] = character[2 ][4 ] = character[3 ][3 ] = character[4 ][3 ] = character[5 ][2 ] = character[5 ][3 ] = character[5 ][4 ] = ' _' ;
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+ character[1 ][2 ] = character[1 ][4 ] = character[2 ][1 ] = character[2 ][3 ] = character[5 ][5 ] = ' /' ;
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+ character[3 ][0 ] = character[4 ][0 ] = character[4 ][6 ] = ' |' ;
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+ character[3 ][5 ] = character[5 ][1 ] = ' \\ ' ;
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+ character[4 ][2 ] = ' (' ;
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+ character[4 ][4 ] = ' )' ;
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+ character[3 ][2 ] = ' .' ;
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return character;
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}
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- */
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+
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char **seven ()
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{
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