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Custom Rendering for Retina/High-DPI Display Adaptation #3208

@PaoloPasianot

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@PaoloPasianot

Currently, when loading images in a KMP application using Coil3, I don't found a built-in mechanism to automatically select the appropriate image variant based on the device's pixel density like retina (1x, 2x, 3x scale factor).

Is it possible to do it?
Thanks

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