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Description
Hi. I'm Denver.
TLDR:
- Is there any tips for maximizing performance(processing blocks more fast) when do
check:data?
Description
I'm currently implementing rosetta-klaytn for Klaytn.
Actually rosetta-klaytn implementation has been completed (but not yet published to public), so I'm currently doing check:data test for it.
Klaytn's current block number is 91,145,672 which is nine times bigger than Ethereum.
Recently processed block number by check:data is 14,145,672 (There are still a lot of blocks left.)
The processing of check:data is 10 blocks per sec and I'm trying to maximize this performance by optimizing configuration values and fix some source codes.
Please give me some tips or advices if you know something.
Machine SPEC I'm currently using
AWS c5a.8xlarge
- 32 vCPU
- 64 GiB RAM
Config I'm currently using
{
"network": {
"blockchain": "Klaytn",
"network": "Mainnet"
},
"online_url": "http://localhost:8080",
"data_directory": "cli-data-cypress",
"http_timeout": 120,
"max_retries": 15,
"max_online_connections": 256,
"max_sync_concurrency": 256,
"tip_delay": 300,
"max_reorg_depth": 100,
"log_configuration": false,
"compression_disabled":true,
"memory_limit_disabled":false,
"error_stack_trace_disabled": false,
"coin_supported": false,
"construction": null,
"data": {
"active_reconciliation_concurrency": 16,
"inactive_reconciliation_concurrency": 32,
"inactive_reconciliation_frequency": 250,
"log_blocks": true,
"log_transactions": true,
"log_balance_changes": true,
"log_reconciliations": true,
"ignore_reconciliation_error": false,
"reconciliation_disabled": false,
"reconciliation_drain_disabled": false,
"inactive_discrepancy_search_disabled": false,
"balance_tracking_disabled": false,
"coin_tracking_disabled": false,
"status_port": 8081,
"results_output_file": "",
"pruning_disabled": false,
"initial_balance_fetch_disabled": false,
"historical_balance_disabled": false,
"bootstrap_balances": "bootstrap_balances.json"
}
}And I changed DefaultCacheSize from 2000 << 20 to 8000 << 20 to increase cache size to get much blocks from Block Fetcher.