Any reason for rolling a new p2p stack? 😅 #233
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![]() Source: https://x.com/peter_szilagyi/status/1821638941226987614?s=46&t=eGRNsJ9UUBdKbeXgtcMh9A |
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commonware-p2p works differently than the other primitives I've looked at. I highlighted a few of the core features in the docs here: docs.rs/commonware-p2p TL;DR it assumes:
As you know 😉, there are a TON of tradeoffs to make on the p2p layer and hope to create different "dialects" of commonware modules over time but figured I'd start with a unique approach that works best for building a fully-connected mesh that doesn't allow entry of random participants (best suited for deployment in high-capacity, low-latency chains -> any message is only one network hop from/to any participant). Source: https://x.com/_patrickogrady/status/1821648842569478483?s=46&t=eGRNsJ9UUBdKbeXgtcMh9A |
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commonware-p2p works differently than the other primitives I've looked at. I highlighted a few of the core features in the docs here: docs.rs/commonware-p2p
TL;DR it assumes:
As you know 😉, there are a TON of trad…