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Following environment variables should be set/adjusted before run the above commands (the shown paths assume that you use compiler from the official swift installers from [swift.org](https://www.swift.org/download/)).
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- Visual Studio compiler toolchain
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The CMake commands use the `mt` tool which requires a Visual Studio compiler environment (Build Tools should be fine too).
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e.g. if you have Visual Studio 2019 installed you can create a command prompt by click on `x64 Native Tools Command Prompt for VS2019` from the Visual Studio 2019 installation in the Windows Start Menu.
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Newer versions of Visual Studio or the corresponding Build Tools should be fine too.
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Another way of activating a Visual Studio environment is the tool [vswhere](https://github.com/microsoft/vswhere).
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-`SDKROOT`
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This should be the path to the Windows Platform SDK from the Swift library. This should be already set by the official swift installer. If not set the env var.
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\>= 5.10 `SDKROOT` needs to be `%LocalAppData%\Programs\Swift\Platforms\Windows.platform\Developer\SDKs\Windows.sdk`
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< 5.10 `SDKROOT` needs to be `%SystemDrive%\Library\Developer\Platforms\Windows.platform\Developer\SDKs\Windows.sdk`
The `Path` environment variables needs to be extended to allow the Swift compiler to be found.
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This is only required when this is not already the case.
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When you type `where swiftc` (`(Get-Command swiftc).Path` for PowerShell) and see no path to `swiftc` the following command is required.
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\>= 5.10 the `Path` needs to extended with `%LocalAppData%\Programs\Swift\Runtimes\5.9.0\usr\bin;%LocalAppData%\Programs\Swift\Toolchains\5.9.0+Asserts\usr\bin`
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< 5.10 the `Path` needs to be extended with `%SystemDrive%\Library\Developer\Toolchains\unknown-Asserts-development.xctoolchain\usr\bin`
The CMake build will automatically perform the application manifest merging via the `mt` tool, which is part of the Visual Studio build tools. Ensure that you run the build under the `x64 Native Tools Command Prompt for VS2019` (or the appropriate shell for the version of Visual Studio).
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The Swift installer will also add environment variables, ensure that you have restarted the terminal emulator after installing the toolchain to pick up the required environment variables.
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