@@ -43,17 +43,16 @@ def __call__(self, gt, gt_id, center_coordinates, bbox_coordinates):
4343 # ([x1, x2, ...], [y1, y2, ...])
4444 n_coordinates = len (object_coordinates [0 ])
4545
46- if n_coordinates > n_positive_remaining : # for some cases, there aren't any forground object_coordinates
47- # randomly sampling n_positive_remaining_points from these coordinates
48- positive_indices = np .random .choice (n_coordinates , replace = False , size = n_positive_remaining )
49- for positive_index in positive_indices :
50- positive_coordinates = int (object_coordinates [0 ][positive_index ]), \
51- int (object_coordinates [1 ][positive_index ])
52-
53- coord_list .append (positive_coordinates )
54- label_list .append (1 )
55- else :
56- print (f"{ n_coordinates } fg spotted.." )
46+ # randomly sampling n_positive_remaining_points from these coordinates
47+ positive_indices = np .random .choice (n_coordinates , replace = False ,
48+ size = min (n_positive_remaining , n_coordinates ) # handles the cases with insufficient fg pixels
49+ )
50+ for positive_index in positive_indices :
51+ positive_coordinates = int (object_coordinates [0 ][positive_index ]), \
52+ int (object_coordinates [1 ][positive_index ])
53+
54+ coord_list .append (positive_coordinates )
55+ label_list .append (1 )
5756
5857 # getting the negative points
5958 # for this we do the opposite and we set the mask to the bounding box - the object mask
@@ -75,7 +74,9 @@ def __call__(self, gt, gt_id, center_coordinates, bbox_coordinates):
7574 n_coordinates = len (background_coordinates [0 ])
7675
7776 # randomly sample n_positive_remaining_points from these coordinates
78- negative_indices = np .random .choice (n_coordinates , replace = False , size = n_negative_remaining )
77+ negative_indices = np .random .choice (n_coordinates , replace = False ,
78+ size = min (n_negative_remaining , n_coordinates ) # handles the cases with insufficient bg pixels
79+ )
7980 for negative_index in negative_indices :
8081 negative_coordinates = int (background_coordinates [0 ][negative_index ]), \
8182 int (background_coordinates [1 ][negative_index ])
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