Skip to content

Commit 2ceb725

Browse files
authored
Merge pull request #1368 from ForgottenProgramme/patch-10
Minor changes in the user/faq.rst file.
2 parents 267dfb9 + ad2a83a commit 2ceb725

File tree

1 file changed

+4
-4
lines changed

1 file changed

+4
-4
lines changed

src/user/faq.rst

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -23,7 +23,7 @@ FAQ
2323

2424
:ref:`(Q) <faq_contact>` **I have a question/suggestion. How can I contact you?**
2525

26-
Please join us in our `gitter channel <https://gitter.im/conda-forge/conda-forge.github.io>`__! We are always happy to answer questions and help beginners!
26+
Please join us on our `Gitter channel <https://gitter.im/conda-forge/conda-forge.github.io>`__. We are always happy to answer questions and help beginners.
2727

2828
.. _faq_teams:
2929

@@ -38,7 +38,7 @@ FAQ
3838

3939
:ref:`(Q) <faq_solver_speed>` **Installing and updating takes a long time, what can I do?**
4040

41-
Enabling struct channel priority may help. You can do this via
41+
Enabling strict channel priority may help. You can do this via
4242

4343
.. code-block:: bash
4444
@@ -77,6 +77,6 @@ FAQ
7777

7878
:ref:`(Q) <faq_cuda_compiler_header>` **How can I compile CUDA (host or device) codes in my environment?**
7979

80-
Unfortunately, this is not possible with Conda-Forge's current infrastructure (``nvcc``, ``cudatoolkit``, etc) if there is no local CUDA Toolkit installation. In particular, the ``nvcc`` package provided on Conda-Forge is a *wrapper package* that exposes the actual ``nvcc`` compiler to our CI infrastructure in a ``conda``-friendly way; it does not contain the full ``nvcc`` compiler toolchain. One of the reasons is that CUDA headers like ``cuda.h``, ``cuda_runtime.h``, etc, are not redistributable according to NVIDIA's EULA, which are needed at compile time. Likewise, the ``cudatoolkit`` package only contains CUDA runtime libraries and not the compiler toolchain.
80+
Unfortunately, this is not possible with conda-forge's current infrastructure (``nvcc``, ``cudatoolkit``, etc) if there is no local CUDA Toolkit installation. In particular, the ``nvcc`` package provided on conda-forge is a *wrapper package* that exposes the actual ``nvcc`` compiler to our CI infrastructure in a ``conda``-friendly way; it does not contain the full ``nvcc`` compiler toolchain. One of the reasons is that CUDA headers like ``cuda.h``, ``cuda_runtime.h``, etc, which are needed at compile time, are not redistributable according to NVIDIA's EULA. Likewise, the ``cudatoolkit`` package only contains CUDA runtime libraries and not the compiler toolchain.
8181

82-
If you need to compile CUDA codes, even if they involve only CUDA host APIs, you will still need a valid CUDA Toolkit installed locally and use it. Please refer to `NVCC's documentation <https://docs.nvidia.com/cuda/cuda-compiler-driver-nvcc/index.html>`_ for the CUDA compiler usage and `CUDA Programming Guide <https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html>`_ for general CUDA programming.
82+
If you need to compile CUDA code, even if it involves only CUDA host APIs, you will still need a valid CUDA Toolkit installed locally and use it. Please refer to `NVCC's documentation <https://docs.nvidia.com/cuda/cuda-compiler-driver-nvcc/index.html>`_ for the CUDA compiler usage and `CUDA Programming Guide <https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html>`_ for general CUDA programming.

0 commit comments

Comments
 (0)