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src/maintainer/infrastructure.rst

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@@ -281,35 +281,112 @@ Compilers and Runtimes
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Conda-forge builds and maintains its own set of compilers for various languages
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and/or systems (e.g., ``C``, ``FORTRAN``, ``C++``, ``CUDA``, etc.). These are used
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in all of our CI builds to build both core dependencies (e.g., ``Python``) and maintainer-contributed
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packages. While we do not have any formal policies or promises of support for these
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in all of our CI builds to build essentially all artefacts published by conda-forge.
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In the past, compiler upgrades often required full rebuilds of basically all of
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conda-forge due to potential ABI breaks. These breaks have become much rarer in
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frequency and scope, so it is not a current concern. However, we keep our policies
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for such ABI breaks in place for the next time it should occur.
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While we do not have any promises of support for a generation of ABI-compatible
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compilers, we have historically maintained them according to the following (non-binding)
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principles.
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* The authoritative source of the current compilers and versions for various languages
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and platforms is the `conda_build_config.yaml <https://github.com/conda-forge/conda-forge-pinning-feedstock/blob/master/recipe/conda_build_config.yaml>`_
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in the `conda-forge/conda-forge-pinning-feedstock <https://github.com/conda-forge/conda-forge-pinning-feedstock>`_
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as described in :ref:`globally_pinned_packages`.
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* We provide no support of any kind in terms of the long-term stability of these pinnings.
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* We provide no support of any kind in terms of the long-term stability / support of a given compiler generation.
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* We upgrade them in an ad-hoc manner on a periodic basis as we have the time and energy to do so.
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Note that because of the way we enforce runtime constraints, these compiler upgrades will not break
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existing packages. However, if you are using the compilers outside of ``conda``, then you may find issues.
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* We generally provide notice in the form of an announcement when a compiler is going to be upgraded.
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* We usually provide notice in the form of an announcement when an ABI-incompatible compiler change is going to happen.
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Note that these changes take a bit of time to complete, so you will generally have time
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to prepare should you need to.
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* Some of the criteria we think about when considering a compiler migration include
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1) the degree of disruption to the ecosystem, 2) the amount of work for the ``core`` team,
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and 3) the amount of time it will cost our (volunteer) feedstock maintainers.
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We do use some unofficial names for our compiler stack internally. Note however that
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the existence of these names does not imply any level of support or stability for the compilers
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These compiler generations may or may not have some unofficial names for our
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internal use (e.g. ``comp7``). We note again that the existence of these names
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does not imply any level of support or stability for the compilers
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that form the given stack.
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* Our current compiler stack is referred to internally as ``comp7``.
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* The previous compiler stack based in part on the various ``toolchain_*`` packages
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was sometimes referred to as ``comp4``. On linux the ``toolchain_*`` compilers were
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GCC 4.8.2 as packaged in the devtoolset-2 software collection. On osx, we use clang from
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Apple's Xcode in the ``toolchain_*`` packages.
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The more recent status quo is that compilers can be upgraded in an ABI-compatible manner,
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meaning that we can just increase the version in our global pinning, and it will slowly
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roll out in a compatible manner to the ecosystem as feedstocks get rerendered.
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For such ABI-compatible upgrades, similar but looser principles apply:
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* The pins are similarly in the global pinning, see :ref:`globally_pinned_packages`.
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* We provide no support of any kind in terms of the long-term availability of a given compiler generation.
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* We generally provide notice in the form of an announcement when a compiler is going to be upgraded.
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* In general, our compilers on Linux and OSX are using very recent compilers, whereas
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on windows, we generally use the last supported VS version.
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Despite the lack of explicit support, we try to keep the compilers in their various versions
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working also outside of conda-forge, and even provide an easy way to install them
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(through the `compilers <https://github.com/conda-forge/compilers-feedstock>`_ feedstock).
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In more detail, our default compiler stack is made up very differently on each platform.
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More specifically, each compiler uses an _activation_ package that makes the difference
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between it being merely present in a build environment, and it being used by default.
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These will be installed when using ``{{ compiler('xyz') }}`` in ``meta.yaml``, where
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``'xyz'`` is one of ``'c', 'cxx', 'fortran', 'cuda', 'rust', 'go-cgo', 'go-nocgo'``.
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Linux (GCC):
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* [C, C++, Fortran] Activation: https://github.com/conda-forge/ctng-compiler-activation-feedstock/
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* [C, C++, Fortran] Implementation: https://github.com/conda-forge/ctng-compilers-feedstock
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* Note that when used in conjunction with CUDA, compiler versions are restricted by the
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maximum GCC version supported by nvcc (which is also reflected in the global pinning).
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OSX (Clang):
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* [C, C++] Activation: https://github.com/conda-forge/clang-compiler-activation-feedstock/
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* [C, C++] Required feedstocks:
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`llvmdev <https://github.com/conda-forge/llvmdev-feedstock>`_,
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`clangdev <https://github.com/conda-forge/clangdev-feedstock>`_,
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`compiler-rt <https://github.com/conda-forge/compiler-rt-feedstock>`_,
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`libcxx <https://github.com/conda-forge/libcxx-feedstock>`_,
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`openmp <https://github.com/conda-forge/openmp-feedstock>`_,
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`lld <https://github.com/conda-forge/lld-feedstock>`_,
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`cctools <https://github.com/conda-forge/cctools-and-ld64-feedstock>`_
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* [Fortran] Activation: https://github.com/conda-forge/gfortran_osx-64-feedstock/
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* [Fortran] Implementation: https://github.com/conda-forge/gfortran_impl_osx-64-feedstock/
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Windows (MSVC):
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* [C, C++] Activation: https://github.com/conda-forge/vc-feedstock
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(we cannot redistribute the actual MSVC compilers due to licensing constraints)
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* [Fortran] Activation & Implementation: https://github.com/conda-forge/flang-feedstock
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There exists an alternative, MinGW-based, compiler stack on windows, which is available
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with a ``m2w64_`` prefix (e.g. ``{{ compiler('m2w64_c') }}``). However, it is falling out
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of use now that most projects will natively support compilation also with MSVC, in addition
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to several complications arising from mixing compiler stacks.
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Additionally, there is a possibility to use clang as a compiler on Linux & Windows:
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* Activation (Linux): https://github.com/conda-forge/clang-compiler-activation-feedstock/
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* Activation (Windows): https://github.com/conda-forge/clang-win-activation-feedstock/
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Aside from the main C/C++/Fortran compilers, these are the feedstocks for the other compilers:
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* [CUDA] https://github.com/conda-forge/nvcc-feedstock (CUDA infra currently being overhauled)
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* [Rust] `Activation <https://github.com/conda-forge/rust-activation-feedstock>`_
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and `Implementation <https://github.com/conda-forge/rust-feedstock>`_
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* [Go] https://github.com/conda-forge/go-feedstock
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To upgrade the compiler version of our default compilers in the global pinning for
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Linux or OSX, ensure that the respective above-mentioned feedstocks have been rebuilt
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for the new major version, that all interrelated versions are lifted at the same time,
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and obviously that the compilers work (e.g. by testing them on some feedstocks by
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specifying the new version through the feedstock-local `conda_build_config.yaml`).
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For Windows, we stay on older compilers for longer, because using a newer toolchain
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would force everyone wanting to locally develop with conda-forge artefacts to use
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a toolchain that's at least as new. A more in-depth explanation can be found
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`here <https://github.com/conda-forge/conda-forge.github.io/issues/1732>`_.
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CentOS ``sysroot`` for ``linux-*`` Platforms
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