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Data/Imperatus.rte/Devices/Weapons/Devastator Expand file tree Collapse file tree 1 file changed +7
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lines changed Original file line number Diff line number Diff line change @@ -7,7 +7,7 @@ AddEffect = MOSRotating
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Mass = 3
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RestThreshold = -1
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HitsMOs = 1
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- GetsHitByMOs = 0
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+ GetsHitByMOs = 1
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LifeTime = 1000
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GibAtEndOfLifetime = 1
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ScriptPath = Imperatus.rte/Devices/Weapons/Devastator/FlakShell.lua
@@ -20,6 +20,8 @@ AddEffect = MOSRotating
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SpriteOffset = Vector
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X = -2
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Y = -2
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+ EntryWound = AEmitter
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+ CopyOf = Dent Metal Device
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AtomGroup = AtomGroup
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AutoGenerate = 1
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Material = Material
@@ -124,6 +126,7 @@ AddEffect = MOSRotating
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MinVelocity = 25
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InheritsVel = 0.3
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SpreadMode = 1
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+ GibWoundLimit = 1
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GibImpulseLimit = 150
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@@ -248,11 +251,11 @@ AddDevice = HDFirearm
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AddSound = ContentFile
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FilePath = Imperatus.rte/Devices/Weapons/Devastator/Sounds/ReloadEnd.flac
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RateOfFire = 45
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- ReloadTime = 3800
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+ ReloadTime = 4000
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FullAuto = 0
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FireIgnoresThis = 1
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- ShakeRange = 10
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- SharpShakeRange = 2
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+ ShakeRange = 12
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+ SharpShakeRange = 3
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NoSupportFactor = 2
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ParticleSpreadRange = 1
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ShellSpreadRange = 8
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