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This repository was archived by the owner on Jan 5, 2024. It is now read-only.

Commit 48169bd

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Misc ini fixes
1 parent 73a97b7 commit 48169bd

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5 files changed

+12
-13
lines changed

5 files changed

+12
-13
lines changed

Base.rte/Actors/Shared.ini

Lines changed: 6 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -120,12 +120,9 @@ AddLimbPath = LimbPath
120120
AddLimbPath = LimbPath
121121
PresetName = Human Run Path
122122
StartOffset = Vector
123-
X = 9
123+
X = 9.2
124124
Y = -1
125125
StartSegCount = 3
126-
AddSegment = Vector
127-
X = 0.2
128-
Y = 1
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AddSegment = Vector
130127
X = 0
131128
Y = 3
@@ -134,21 +131,21 @@ AddLimbPath = LimbPath
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Y = 4
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AddSegment = Vector
136133
X = 0
137-
Y = 4
134+
Y = 5
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AddSegment = Vector
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X = 0
140137
Y = 5
141138
AddSegment = Vector
142-
X = -9
143-
Y = 1
139+
X = -8
140+
Y = 2
144141
AddSegment = Vector
145142
X = -9
146143
Y = 1
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AddSegment = Vector
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X = -4
149146
Y = 0
150147
AddSegment = Vector
151-
X = -1
148+
X = -2
152149
Y = 0
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AddSegment = Vector
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X = 0
@@ -164,7 +161,7 @@ AddLimbPath = LimbPath
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Y = -1
165162
EndSegCount = 4
166163
SlowTravelSpeed = 2.0
167-
NormalTravelSpeed = 4.5
164+
NormalTravelSpeed = 4.0
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FastTravelSpeed = 5.0
169166
PushForce = 9000
170167

Coalition.rte/Devices/Explosives/FragGrenade/FragGrenade.ini

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -117,7 +117,7 @@ AddDevice = TDExplosive
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DeepCheck = 0
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JointStrength = 100
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JointStiffness = 0.5
120-
DrawAfterParent = 1
120+
DrawAfterParent = 0
121121
GibSound = SoundContainer
122122
CopyOf = Bone Crack
123123
StanceOffset = Vector

Ronin.rte/Actors/Infantry/RoninLight/RoninLight.ini

Lines changed: 2 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -9,6 +9,7 @@ AddEffect = Attachable
99
AirResistance = 0.05
1010
HitsMOs = 0
1111
GetsHitByMOs = 0
12+
DeleteWhenRemovedFromParent = 1
1213
ScriptPath = Ronin.rte/Actors/Infantry/RoninLight/Hair.lua
1314
SpriteFile = ContentFile
1415
FilePath = Ronin.rte/Actors/Infantry/RoninLight/HairBlonde.png
@@ -41,6 +42,7 @@ AddEffect = Attachable
4142
AirResistance = 0.05
4243
HitsMOs = 0
4344
GetsHitByMOs = 0
45+
DeleteWhenRemovedFromParent = 1
4446
ScriptPath = Ronin.rte/Actors/Infantry/RoninLight/Hair.lua
4547
SpriteFile = ContentFile
4648
FilePath = Ronin.rte/Actors/Infantry/RoninLight/HairBlack.png

Uzira.rte/Actors/Undead/Skeletons/Skeletons.ini

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -761,7 +761,7 @@ AddActor = Leg
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JointOffset = Vector
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X = -3
763763
Y = 1
764-
DrawAfterParent = 0
764+
DrawAfterParent = 1
765765
Foot = Attachable
766766
CopyOf = Skeleton FG Foot
767767
ParentOffset = Vector

Uzira.rte/Actors/Undead/Zombies/Zombies.ini

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -941,7 +941,7 @@ AddActor = Leg
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JointOffset = Vector
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X = -3
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Y = 1
944-
DrawAfterParent = 0
944+
DrawAfterParent = 1
945945
Foot = Attachable
946946
CopyOf = Zombie Foot FG A
947947
ParentOffset = Vector
@@ -1105,7 +1105,7 @@ AddEffect = Leg
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JointOffset = Vector
11061106
X = -3
11071107
Y = 1
1108-
DrawAfterParent = 0
1108+
DrawAfterParent = 1
11091109
Foot = Attachable
11101110
CopyOf = Zombie Foot FG A
11111111
ParentOffset = Vector

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