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AddAmmo = Magazine
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CopyOf = Magazine Gatling Gun
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PresetName = Magazine Coalition Drone Gatling Gun Mobile
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- Mass = 8
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+ Mass = 6
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SpriteFile = ContentFile
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FilePath = Coalition.rte/Actors/Mecha/GatlingDrone/GatlingGunMagazine.png
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FrameCount = 1
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SpriteOffset = Vector
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X = -4
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Y = -4
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- JointOffset = Vector
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- X = 4
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- Y = 1
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ParentOffset = Vector
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- X = -6
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- Y = -2
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+ X = -10
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+ Y = -3
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DrawAfterParent = 1
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- Discardable = 1
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RoundCount = 80
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RegularRound = Round
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CopyOf = Round Gatling Gun
@@ -70,7 +66,7 @@ AddDevice = HDFirearm
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SharpShakeRange = 5
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ShellSpreadRange = 16
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MuzzleOffset = Vector
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- X = 12
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+ X = 11
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Y = -2
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EjectionOffset = Vector
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X = 2
@@ -84,7 +80,7 @@ AddDevice = HDFirearm
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AddEffect = Attachable
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PresetName = Coalition Gatling Drone Armor Front
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- Mass = 12
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+ Mass = 14
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HitsMOs = 0
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GetsHitByMOs = 1
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CollidesWithTerrainWhileAttached = 1
@@ -93,7 +89,7 @@ AddEffect = Attachable
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FrameCount = 1
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SpriteOffset = Vector
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X = -4
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- Y = -7
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+ Y = -6
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AngularVel = 6
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EntryWound = AEmitter
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CopyOf = Dent Metal Light
@@ -160,7 +156,7 @@ AddEffect = Attachable
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AddEffect = Attachable
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PresetName = Coalition Gatling Drone Armor Back
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- Mass = 10
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+ Mass = 12
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HitsMOs = 0
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GetsHitByMOs = 1
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CollidesWithTerrainWhileAttached = 1
@@ -245,7 +241,7 @@ AddEffect = Attachable
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FrameCount = 1
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SpriteOffset = Vector
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X = -7
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- Y = -2
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+ Y = -3
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AngularVel = 6
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EntryWound = AEmitter
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CopyOf = Dent Metal Light
@@ -312,15 +308,15 @@ AddEffect = Attachable
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AddEffect = Attachable
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PresetName = Coalition Gatling Drone Turret Cover
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- Mass = 10
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+ Mass = 15
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HitsMOs = 0
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GetsHitByMOs = 1
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CollidesWithTerrainWhileAttached = 1
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SpriteFile = ContentFile
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FilePath = Coalition.rte/Actors/Mecha/GatlingDrone/TurretCover.png
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FrameCount = 1
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SpriteOffset = Vector
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- X = -7
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+ X = -6
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Y = -5
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AngularVel = 6
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EntryWound = AEmitter
@@ -344,17 +340,19 @@ AddEffect = Attachable
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CopyOf = Coalition Gatling Drone Armor Top
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ParentOffset = Vector
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X = 0
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- Y = -7
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+ Y = -5
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AddAttachable = Attachable
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CopyOf = Coalition Gatling Drone Armor Front
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ParentOffset = Vector
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- X = 4
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+ X = 5
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Y = 2
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+ /*
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AddAttachable = Attachable
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CopyOf = Coalition Gatling Drone Armor Back
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ParentOffset = Vector
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X = -4
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- Y = 2
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+ Y = 3
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+ */
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AddGib = Gib
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GibParticle = MOSRotating
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CopyOf = Gib Pipe Small A
@@ -446,15 +444,15 @@ AddActor = Turret
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MountedDevice = HDFirearm
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CopyOf = Coalition Drone Gatling Gun Mobile
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ParentOffset = Vector
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- X = -1
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- Y = 0
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+ X = 0
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+ Y = 1
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DrawAfterParent = 1
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AddMountedDevice = HDFirearm
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CopyOf = Coalition Drone Gatling Gun Mobile
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PresetName = Coalition Drone Gatling Gun Mobile BG
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ParentOffset = Vector
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- X = 1
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- Y = -1
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+ X = 2
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+ Y = 0
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DrawAfterParent = 0
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ActivationDelay = 1030
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ReloadTime = 4470
@@ -623,8 +621,10 @@ AddActor = ACrab
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FrameCount = 2
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SpriteAnimMode = 1
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SpriteOffset = Vector
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- X = -8
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+ X = -7
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Y = -8
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+ IconFile = ContentFile
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+ FilePath = Coalition.rte/Actors/Mecha/GatlingDrone/Icon.png
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EntryWound = AEmitter
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CopyOf = Leaking Machinery Light
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ExitWound = AEmitter
@@ -667,7 +667,7 @@ AddActor = ACrab
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LFGLeg = Leg
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CopyOf = Coalition Gatling Drone Leg FG
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ParentOffset = Vector
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- X = -5
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+ X = -6
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Y = 1
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LBGLeg = Leg
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CopyOf = Coalition Gatling Drone Leg BG
@@ -677,12 +677,12 @@ AddActor = ACrab
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RFGLeg = Leg
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CopyOf = Coalition Gatling Drone Leg FG
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ParentOffset = Vector
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- X = 5
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+ X = 7
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Y = 1
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RBGLeg = Leg
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CopyOf = Coalition Gatling Drone Leg BG
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ParentOffset = Vector
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- X = 5
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+ X = 6
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Y = 1
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LFootGroup = AtomGroup
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CopyOf = Crab Foot
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