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Add a few "Null" objects for some future things
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Base.rte/Actors/Shared.ini

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@@ -17,6 +17,19 @@ AddActor = Leg
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MoveSpeed = 1
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AddActor = Attachable
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PresetName = Null Attachable
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Mass = 0
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HitsMOs = 0
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GetsHitByMOs = 0
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SpriteFile = ContentFile
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FilePath = Base.rte/Null.bmp
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AtomGroup = AtomGroup
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CopyOf = Null AtomGroup
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JointStrength = 10000
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JointStiffness = 0.1
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///////////////////////////////////////////////////////////////////////
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// Limb Paths
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Base.rte/Devices/Shared.ini

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@@ -56,6 +56,22 @@ AddAmmo = Magazine
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RoundCount = -1
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AddDevice = HeldDevice
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PresetName = Null Item
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Mass = 0
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HitsMOs = 0
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GetsHitByMOs = 0
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SpriteFile = ContentFile
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FilePath = Base.rte/Null.bmp
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Buyable = 0
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AtomGroup = AtomGroup
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CopyOf = Null AtomGroup
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JointStrength = 200
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JointStiffness = 1
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HUDVisible = 0
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LifeTime = 1
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///////////////////////////////////////////////////////////////////////
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// Ammo
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