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This repository was archived by the owner on Jan 5, 2024. It is now read-only.

Commit ad67324

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Misc fixes
1 parent a921b22 commit ad67324

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3 files changed

+20
-12
lines changed

3 files changed

+20
-12
lines changed

Browncoats.rte/Devices/Weapons/Heatlance/Heatlance.ini

Lines changed: 4 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -250,10 +250,12 @@ AddDevice = HDFirearm
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LoopSetting = -1
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PreFireSound = SoundContainer
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AttenuationStartDistance = 195
253-
AddSound = Browncoats.rte/Devices/Weapons/Heatlance/Sounds/Start.wav
253+
AddSound = ContentFile
254+
FilePath = Browncoats.rte/Devices/Weapons/Heatlance/Sounds/Start.flac
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DeactivationSound = SoundContainer
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AttenuationStartDistance = 195
256-
AddSound = Browncoats.rte/Devices/Weapons/Heatlance/Sounds/End.wav
257+
AddSound = ContentFile
258+
FilePath = Browncoats.rte/Devices/Weapons/Heatlance/Sounds/End.flac
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EmptySound = SoundContainer
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AddSound = ContentFile
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FilePath = Base.rte/Sounds/Devices/EmptyClick1.flac

Dummy.rte/Devices/Tools/Shielder/Shielder.ini

Lines changed: 15 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -27,8 +27,8 @@ AddEffect = MOSParticle
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FilePath = Base.rte/Effects/Glows/YellowSmaller.png
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EffectStartStrength = 0.5
2929
EffectStopStrength = 0.0
30-
31-
30+
31+
3232
AddEffect = AEmitter
3333
CopyOf = Dent Metal No Spark
3434
PresetName = Dent Shielder Wall
@@ -53,7 +53,8 @@ AddEffect = AEmitter
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BurstSound = SoundContainer
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PitchVariation = 0.25
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AttenuationStartDistance = 105
56-
AddSound = Dummy.rte/Devices/Tools/Shielder/Sounds/Impact1.flac
56+
AddSound = ContentFile
57+
FilePath = Dummy.rte/Devices/Tools/Shielder/Sounds/Impact1.flac
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EmissionEnabled = 1
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EmissionsIgnoreThis = 1
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ParticlesPerMinute = 0
@@ -80,12 +81,13 @@ AddEffect = MOPixel
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EffectStartStrength = 0.6
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EffectStopStrength = 0.4
8283

84+
8385
AddSoundContainer = SoundContainer
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PresetName = Shielder Wall Sound
8587
AttenuationStartDistance = 95
8688
LoopSetting = -1
87-
AddSound = Dummy.rte/Devices/Tools/Shielder/Sounds/Loop.flac
88-
89+
AddSound = ContentFile
90+
FilePath = Dummy.rte/Devices/Tools/Shielder/Sounds/Loop.flac
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9092

9193
AddAmmo = MOSRotating
@@ -216,7 +218,8 @@ AddAmmo = MOSRotating
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GibImpulseLimit = 100000
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GibSound = SoundContainer
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AttenuationStartDistance = 130
219-
AddSound = Dummy.rte/Devices/Tools/Shielder/Sounds/ShieldGib.flac
221+
AddSound = ContentFile
222+
FilePath = Dummy.rte/Devices/Tools/Shielder/Sounds/ShieldGib.flac
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221224

222225
AddAmmo = Round
@@ -337,16 +340,19 @@ AddDevice = HDFirearm
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FireSound = SoundContainer
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AttenuationStartDistance = 130
339342
PitchVariation = 0.1
340-
AddSound = Dummy.rte/Devices/Tools/Shielder/Sounds/Fire.flac
343+
AddSound = ContentFile
344+
FilePath = Dummy.rte/Devices/Tools/Shielder/Sounds/Fire.flac
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EmptySound = SoundContainer
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AddSound = ContentFile
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FilePath = Base.rte/Sounds/Devices/EmptyClick1.flac
344348
ReloadStartSound = SoundContainer
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AttenuationStartDistance = 120
346-
AddSound = Dummy.rte/Devices/Tools/Shielder/Sounds/ReloadStart.flac
350+
AddSound = ContentFile
351+
FilePath = Dummy.rte/Devices/Tools/Shielder/Sounds/ReloadStart.flac
347352
ReloadEndSound = SoundContainer
348353
AttenuationStartDistance = 120
349-
AddSound = Dummy.rte/Devices/Tools/Shielder/Sounds/ReloadEnd.flac
354+
AddSound = ContentFile
355+
FilePath = Dummy.rte/Devices/Tools/Shielder/Sounds/ReloadEnd.flac
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RecoilTransmission = 0
351357
RateOfFire = 60
352358
ReloadTime = 4000

Ronin.rte/Devices/Weapons/AK47/AK47.ini

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -175,7 +175,7 @@ AddDevice = HDFirearm
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AddSound = ContentFile
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FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Fire5.flac
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AddSound = ContentFile
178-
FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Fire5.flac
178+
FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Fire6.flac
179179
EmptySound = SoundContainer
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AddSound = ContentFile
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FilePath = Base.rte/Sounds/Devices/EmptyClick1.flac

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