@@ -27,8 +27,8 @@ AddEffect = MOSParticle
2727 FilePath = Base.rte/Effects/Glows/YellowSmaller.png
2828 EffectStartStrength = 0.5
2929 EffectStopStrength = 0.0
30-
31-
30+
31+
3232AddEffect = AEmitter
3333 CopyOf = Dent Metal No Spark
3434 PresetName = Dent Shielder Wall
@@ -53,7 +53,8 @@ AddEffect = AEmitter
5353 BurstSound = SoundContainer
5454 PitchVariation = 0.25
5555 AttenuationStartDistance = 105
56- AddSound = Dummy.rte/Devices/Tools/Shielder/Sounds/Impact1.flac
56+ AddSound = ContentFile
57+ FilePath = Dummy.rte/Devices/Tools/Shielder/Sounds/Impact1.flac
5758 EmissionEnabled = 1
5859 EmissionsIgnoreThis = 1
5960 ParticlesPerMinute = 0
@@ -80,12 +81,13 @@ AddEffect = MOPixel
8081 EffectStartStrength = 0.6
8182 EffectStopStrength = 0.4
8283
84+
8385AddSoundContainer = SoundContainer
8486 PresetName = Shielder Wall Sound
8587 AttenuationStartDistance = 95
8688 LoopSetting = -1
87- AddSound = Dummy.rte/Devices/Tools/Shielder/Sounds/Loop.flac
88-
89+ AddSound = ContentFile
90+ FilePath = Dummy.rte/Devices/Tools/Shielder/Sounds/Loop.flac
8991
9092
9193AddAmmo = MOSRotating
@@ -216,7 +218,8 @@ AddAmmo = MOSRotating
216218 GibImpulseLimit = 100000
217219 GibSound = SoundContainer
218220 AttenuationStartDistance = 130
219- AddSound = Dummy.rte/Devices/Tools/Shielder/Sounds/ShieldGib.flac
221+ AddSound = ContentFile
222+ FilePath = Dummy.rte/Devices/Tools/Shielder/Sounds/ShieldGib.flac
220223
221224
222225AddAmmo = Round
@@ -337,16 +340,19 @@ AddDevice = HDFirearm
337340 FireSound = SoundContainer
338341 AttenuationStartDistance = 130
339342 PitchVariation = 0.1
340- AddSound = Dummy.rte/Devices/Tools/Shielder/Sounds/Fire.flac
343+ AddSound = ContentFile
344+ FilePath = Dummy.rte/Devices/Tools/Shielder/Sounds/Fire.flac
341345 EmptySound = SoundContainer
342346 AddSound = ContentFile
343347 FilePath = Base.rte/Sounds/Devices/EmptyClick1.flac
344348 ReloadStartSound = SoundContainer
345349 AttenuationStartDistance = 120
346- AddSound = Dummy.rte/Devices/Tools/Shielder/Sounds/ReloadStart.flac
350+ AddSound = ContentFile
351+ FilePath = Dummy.rte/Devices/Tools/Shielder/Sounds/ReloadStart.flac
347352 ReloadEndSound = SoundContainer
348353 AttenuationStartDistance = 120
349- AddSound = Dummy.rte/Devices/Tools/Shielder/Sounds/ReloadEnd.flac
354+ AddSound = ContentFile
355+ FilePath = Dummy.rte/Devices/Tools/Shielder/Sounds/ReloadEnd.flac
350356 RecoilTransmission = 0
351357 RateOfFire = 60
352358 ReloadTime = 4000
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