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Base.rte/Actors/Mecha/Medic
Browncoats.rte/Actors/Infantry
Imperatus.rte/Actors/Infantry/Combat
Ronin.rte/Actors/Infantry
Techion.rte/Actors/Infantry/WhiteBot Expand file tree Collapse file tree 11 files changed +19
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lines changed Original file line number Diff line number Diff line change @@ -29,6 +29,7 @@ AddEffect = Attachable
2929 Mass = 25
3030 HitsMOs = 1
3131 GetsHitByMOs = 1
32+ CollidesWithTerrain = 1
3233 SpriteFile = ContentFile
3334 FilePath = Base.rte/Actors/Mecha/Medic/DroneTop.bmp
3435 FrameCount = 1
Original file line number Diff line number Diff line change @@ -114,6 +114,7 @@ AddEffect = Attachable
114114 Mass = 3
115115 HitsMOs = 0
116116 GetsHitByMOs = 1
117+ CollidesWithTerrain = 1
117118 SpriteFile = ContentFile
118119 FilePath = Browncoats.rte/Actors/Infantry/BrowncoatHeavy/HeadB000.bmp
119120 FrameCount = 1
Original file line number Diff line number Diff line change @@ -121,6 +121,7 @@ AddEffect = Attachable
121121 Mass = 3
122122 HitsMOs = 0
123123 GetsHitByMOs = 1
124+ CollidesWithTerrain = 1
124125 SpriteFile = ContentFile
125126 FilePath = Browncoats.rte/Actors/Infantry/BrowncoatLight/HatA.bmp
126127 FrameCount = 1
Original file line number Diff line number Diff line change @@ -22,6 +22,7 @@ AddEffect = Attachable
2222 Mass = 10
2323 HitsMOs = 0
2424 GetsHitByMOs = 1
25+ CollidesWithTerrain = 1
2526 SpriteFile = ContentFile
2627 FilePath = Coalition.rte/Actors/Infantry/CoalitionHeavy/ChestPlateA.bmp
2728 FrameCount = 1
@@ -105,6 +106,7 @@ AddEffect = Attachable
105106 Mass = 3
106107 HitsMOs = 0
107108 GetsHitByMOs = 1
109+ CollidesWithTerrain = 1
108110 SpriteFile = ContentFile
109111 FilePath = Coalition.rte/Actors/Infantry/CoalitionHeavy/HelmetB.bmp
110112 FrameCount = 1
Original file line number Diff line number Diff line change @@ -86,6 +86,7 @@ AddEffect = Attachable
8686 Mass = 3
8787 HitsMOs = 0
8888 GetsHitByMOs = 1
89+ CollidesWithTerrain = 1
8990 SpriteFile = ContentFile
9091 FilePath = Coalition.rte/Actors/Infantry/CoalitionLight/HelmetA.bmp
9192 FrameCount = 1
Original file line number Diff line number Diff line change @@ -267,6 +267,7 @@ AddEffect = Attachable
267267 Mass = 12
268268 HitsMOs = 0
269269 GetsHitByMOs = 1
270+ CollidesWithTerrain = 1
270271 SpriteFile = ContentFile
271272 FilePath = Coalition.rte/Actors/Mecha/GatlingDrone/ArmorFront.bmp
272273 FrameCount = 1
@@ -342,6 +343,7 @@ AddEffect = Attachable
342343 Mass = 10
343344 HitsMOs = 0
344345 GetsHitByMOs = 1
346+ CollidesWithTerrain = 1
345347 SpriteFile = ContentFile
346348 FilePath = Coalition.rte/Actors/Mecha/GatlingDrone/ArmorBack.bmp
347349 FrameCount = 1
@@ -417,6 +419,7 @@ AddEffect = Attachable
417419 Mass = 10
418420 HitsMOs = 0
419421 GetsHitByMOs = 1
422+ CollidesWithTerrain = 1
420423 SpriteFile = ContentFile
421424 FilePath = Coalition.rte/Actors/Mecha/GatlingDrone/ArmorTop.bmp
422425 FrameCount = 1
@@ -492,6 +495,7 @@ AddEffect = Attachable
492495 Mass = 10
493496 HitsMOs = 0
494497 GetsHitByMOs = 1
498+ CollidesWithTerrain = 1
495499 SpriteFile = ContentFile
496500 FilePath = Coalition.rte/Actors/Mecha/GatlingDrone/TurretCover.bmp
497501 FrameCount = 1
Original file line number Diff line number Diff line change @@ -309,6 +309,7 @@ AddEffect = Attachable
309309 Mass = 162.81
310310 HitsMOs = 1
311311 GetsHitByMOs = 1
312+ CollidesWithTerrain = 1
312313 SpriteFile = ContentFile
313314 FilePath = Dummy.rte/Actors/Mecha/Dreadnought/TurretLargeA.bmp
314315 FrameCount = 1
@@ -442,6 +443,7 @@ AddEffect = Attachable
442443 Mass = 70.01
443444 HitsMOs = 1
444445 GetsHitByMOs = 1
446+ CollidesWithTerrain = 1
445447 SpriteFile = ContentFile
446448 FilePath = Dummy.rte/Actors/Mecha/Dreadnought/TurretLargeB.bmp
447449 FrameCount = 1
@@ -533,6 +535,7 @@ AddEffect = Attachable
533535 Mass = 24.72
534536 HitsMOs = 1
535537 GetsHitByMOs = 1
538+ CollidesWithTerrain = 1
536539 SpriteFile = ContentFile
537540 FilePath = Dummy.rte/Actors/Mecha/Dreadnought/TurretLargeC.bmp
538541 FrameCount = 1
Original file line number Diff line number Diff line change @@ -113,6 +113,7 @@ AddEffect = Attachable
113113 Mass = 10
114114 HitsMOs = 1
115115 GetsHitByMOs = 1
116+ CollidesWithTerrain = 1
116117 SpriteFile = ContentFile
117118 FilePath = Dummy.rte/Actors/Turrets/SmallTurret/MountShieldB.bmp
118119 FrameCount = 1
@@ -150,6 +151,7 @@ AddEffect = Attachable
150151 Mass = 10
151152 HitsMOs = 1
152153 GetsHitByMOs = 1
154+ CollidesWithTerrain = 1
153155 SpriteFile = ContentFile
154156 FilePath = Dummy.rte/Actors/Turrets/SmallTurret/MountShieldC.bmp
155157 FrameCount = 1
@@ -187,6 +189,7 @@ AddEffect = Attachable
187189 Mass = 20
188190 HitsMOs = 0
189191 GetsHitByMOs = 1
192+ CollidesWithTerrain = 1
190193 SpriteFile = ContentFile
191194 FilePath = Dummy.rte/Actors/Turrets/SmallTurret/MountShieldA.bmp
192195 FrameCount = 1
Original file line number Diff line number Diff line change @@ -59,6 +59,7 @@ AddEffect = Attachable
5959 Sharpness = 1
6060 HitsMOs = 0
6161 GetsHitByMOs = 0
62+ CollidesWithTerrain = 1
6263 SpriteFile = ContentFile
6364 FilePath = Imperatus.rte/Actors/Infantry/Combat/Backpack.bmp
6465 FrameCount = 2
Original file line number Diff line number Diff line change @@ -8,6 +8,7 @@ AddEffect = Attachable
88 Sharpness = 1
99 HitsMOs = 0
1010 GetsHitByMOs = 1
11+ CollidesWithTerrain = 1
1112 ScriptPath = Base.rte/Scripts/Shared/RandomFrame.lua
1213 SpriteFile = ContentFile
1314 FilePath = Ronin.rte/Actors/Infantry/Helmet.bmp
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