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Revert Gold back to using a static color in order to differentiate it better while digging
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Base.rte/Materials.ini

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@@ -90,6 +90,7 @@ AddMaterial = Material
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GibWoundLimitPerVolumeL = 0.1
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Piling = 10
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Priority = 10000000
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UseOwnColor = 1
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Color = Color
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R = 248
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G = 242

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