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This repository was archived by the owner on Jan 5, 2024. It is now read-only.

Commit b436f5a

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Added concrete and metal blocks to bits.
1 parent 691b1e7 commit b436f5a

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1 file changed

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Base.rte/Scenes/Objects/Bunkers/BunkerBits/BunkerBits.ini

Lines changed: 28 additions & 28 deletions
Original file line numberDiff line numberDiff line change
@@ -332,34 +332,6 @@ AddTerrainObject = TerrainObject
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// Bunker Bits
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AddTerrainObject = TerrainObject
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PresetName = Metal Block
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GoldValue = 40
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBlockFG.bmp
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBlockMat.bmp
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBlockBG.bmp
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Concrete Block
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GoldValue = 20
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/ConcreteBlockFG.bmp
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/ConcreteBlockMat.bmp
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBits/ConcreteBlockBG.bmp
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Fill 4X
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AddToGroup = Bunker Bits
@@ -683,6 +655,34 @@ AddTerrainObject = TerrainObject
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X = 0
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Y = 0
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658+
AddTerrainObject = TerrainObject
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PresetName = Metal Block
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AddToGroup = Bunker Bits
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GoldValue = 40
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FGColorFile = ContentFile
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Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBlockFG.bmp
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MaterialFile = ContentFile
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Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBlockMat.bmp
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BGColorFile = ContentFile
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Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/MetalBlockBG.bmp
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Concrete Block
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AddToGroup = Bunker Bits
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GoldValue = 20
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FGColorFile = ContentFile
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Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/ConcreteBlockFG.bmp
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MaterialFile = ContentFile
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Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/ConcreteBlockMat.bmp
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BGColorFile = ContentFile
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Path = Base.rte/Scenes/Objects/Bunkers/BunkerBits/ConcreteBlockBG.bmp
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BitmapOffset = Vector
684+
X = 0
685+
Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Small H Concrete Block

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