@@ -127,23 +127,7 @@ AddMaterial = Material
127
127
B = 50
128
128
UseOwnColor = 1
129
129
130
- AddMaterial = Material
131
- Index = 5
132
- PresetName = Cave Soil
133
- Bounce = 0.1
134
- Friction = 0.85
135
- StructuralIntegrity = 40
136
- DensityKGPerVolumeL = 1.3
137
- GibImpulseLimitPerVolumeL = 15
138
- GibWoundLimitPerVolumeL = 0.1
139
- Priority = 10
140
- // SettleMaterial = 51
141
- Color = Color
142
- R = 120
143
- G = 80
144
- B = 60
145
- TextureFile = ContentFile
146
- FilePath = Base.rte/Scenes/Textures/Soil.png
130
+ // Index 5 is undefined.
147
131
148
132
AddMaterial = Material
149
133
Index = 6
@@ -291,8 +275,41 @@ AddMaterial = Material
291
275
TextureFile = ContentFile
292
276
FilePath = Base.rte/Scenes/Textures/RockBlack.png
293
277
294
- // Index 14 is undefined.
295
- // Index 15 is undefined.
278
+ AddMaterial = Material
279
+ Index = 14
280
+ PresetName = Cave Soil
281
+ Bounce = 0.1
282
+ Friction = 0.85
283
+ StructuralIntegrity = 40
284
+ DensityKGPerVolumeL = 1.3
285
+ GibImpulseLimitPerVolumeL = 15
286
+ GibWoundLimitPerVolumeL = 0.1
287
+ Priority = 10
288
+ // SettleMaterial = 51
289
+ Color = Color
290
+ R = 120
291
+ G = 80
292
+ B = 60
293
+ TextureFile = ContentFile
294
+ FilePath = Base.rte/Scenes/Textures/Soil.png
295
+
296
+ AddMaterial = Material
297
+ Index = 15
298
+ PresetName = Cave Ceiling
299
+ Bounce = 0.1
300
+ Friction = 0.9
301
+ StructuralIntegrity = 150
302
+ DensityKGPerVolumeL = 5.0
303
+ GibImpulseLimitPerVolumeL = 30
304
+ GibWoundLimitPerVolumeL = 0.2
305
+ Priority = 7
306
+ SettleMaterial = 12
307
+ Color = Color
308
+ R = 75
309
+ G = 75
310
+ B = 90
311
+ TextureFile = ContentFile
312
+ FilePath = Base.rte/Scenes/Textures/RockBlack.png
296
313
297
314
AddMaterial = Material
298
315
Index = 16
0 commit comments