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Merge pull request #69 from cortex-command-community/Bunker-Pieces
Bunker pieces/backgrounds for the creation of better/more unique bunk…
2 parents 8b29bab + 8dc7385 commit b89c716

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Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/BunkerBackgrounds.ini

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@@ -474,6 +474,51 @@ AddTerrainObject = TerrainObject
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// Bunker Backgrounds
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AddTerrainObject = TerrainObject
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PresetName = Empty Concrete 1X
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AddToGroup = Bunker Backgrounds
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GoldValue = 15
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/24x24NullFG.png
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/24x24Mat.png
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/EmptyConcrete1XBG.png
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Empty Concrete 4X
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AddToGroup = Bunker Backgrounds
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GoldValue = 25
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x48NullFG.png
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x48Mat.png
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/EmptyConcrete4XBG.png
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Empty Concrete 16X
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AddToGroup = Bunker Backgrounds
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GoldValue = 50
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/96x96NullFG.png
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/96x96Mat.png
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/EmptyConcrete16XBG.png
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Empty 1X
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AddToGroup = Bunker Backgrounds
@@ -549,6 +594,66 @@ AddTerrainObject = TerrainObject
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Shaft Light White A Horiz Strip
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AddToGroup = Bunker Backgrounds
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GoldValue = 20
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x12NullFG.png
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x12Mat.png
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/ShaftLightWhiteAStripHorizBG.png
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Shaft Light White A
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AddToGroup = Bunker Backgrounds
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GoldValue = 20
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x48NullFG.png
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x48Mat.png
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/ShaftLightWhiteABG.png
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Shaft Light Yellow A Horiz Strip
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AddToGroup = Bunker Backgrounds
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GoldValue = 20
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x12NullFG.png
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x12Mat.png
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/ShaftLightYellowAStripHorizBG.png
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Shaft Light Yellow A
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AddToGroup = Bunker Backgrounds
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GoldValue = 20
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x48NullFG.png
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x48Mat.png
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/ShaftLightYellowABG.png
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Shaft M
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AddToGroup = Bunker Backgrounds
@@ -564,6 +669,66 @@ AddTerrainObject = TerrainObject
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Module Back Middle A
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AddToGroup = Bunker Backgrounds
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GoldValue = 20
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x48NullFG.png
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x48Mat.png
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/ModuleBackMidABG.png
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Module Back Middle B
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AddToGroup = Bunker Backgrounds
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GoldValue = 20
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x48NullFG.png
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x48Mat.png
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/ModuleBackMidBBG.png
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Module Back Middle C
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AddToGroup = Bunker Backgrounds
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GoldValue = 20
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x48NullFG.png
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x48Mat.png
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/ModuleBackMidCBG.png
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Module Back Middle D
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AddToGroup = Bunker Backgrounds
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GoldValue = 20
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x48NullFG.png
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x48Mat.png
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/ModuleBackMidDBG.png
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Module Back D
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AddToGroup = Bunker Backgrounds
@@ -639,6 +804,51 @@ AddTerrainObject = TerrainObject
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Module Back Big A
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AddToGroup = Bunker Backgrounds
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GoldValue = 20
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/96x48NullFG.png
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/96x48Mat.png
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/ModuleBackBigABG.png
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Module Back Big Light White A
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AddToGroup = Bunker Backgrounds
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GoldValue = 20
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/96x48NullFG.png
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/96x48Mat.png
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/ModuleBackBigLightWhiteABG.png
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Module Back Big Light Yellow A
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AddToGroup = Bunker Backgrounds
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GoldValue = 20
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/96x48NullFG.png
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/96x48Mat.png
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/ModuleBackBigLightYellowABG.png
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Roof Screen
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GoldValue = 30
@@ -903,3 +1113,78 @@ AddTerrainObject = TerrainObject
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PresetName = End Border
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AddToGroup = Bunker Backgrounds
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GoldValue = 30
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AddTerrainObject = TerrainObject
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PresetName = Misc A Tile Tiny
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AddToGroup = Bunker Backgrounds
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GoldValue = 1
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/12x12NullFG.png
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/12x12Mat.png
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/MiscATileTinyBG.png
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Misc A Horiz Strip
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AddToGroup = Bunker Backgrounds
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GoldValue = 5
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x12NullFG.png
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x12Mat.png
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/MiscAStripHorizBG.png
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Misc A Vert Strip
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AddToGroup = Bunker Backgrounds
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GoldValue = 5
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/12x48NullFG.png
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/12x48Mat.png
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/MiscAStripVertBG.png
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Misc A Middle
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AddToGroup = Bunker Backgrounds
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GoldValue = 10
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x48NullFG.png
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/48x48Mat.png
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/MiscAMidBG.png
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BitmapOffset = Vector
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X = 0
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Y = 0
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AddTerrainObject = TerrainObject
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PresetName = Vent A
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AddToGroup = Bunker Backgrounds
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GoldValue = 5
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FGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/24x24NullFG.png
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MaterialFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/24x24Mat.png
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BGColorFile = ContentFile
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FilePath = Base.rte/Scenes/Objects/Bunkers/BunkerBackgrounds/VentABG.png
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BitmapOffset = Vector
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X = 0
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Y = 0
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