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Merge pull request #158 from cortex-command-community/4zk-content
Data fixes for pre-release 5.1
2 parents 2313a01 + 7d7d3e9 commit ce0970d

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59 files changed

+89
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Data/Base.rte/Devices/Tools/ConcreteSprayer/ConcreteSprayer.ini

Lines changed: 1 addition & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -107,15 +107,9 @@ AddAmmo = Magazine
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AtomGroup = AtomGroup
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AutoGenerate = 1
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Material = Material
110-
CopyOf = Bullet Metal
110+
CopyOf = Bullet Casing
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Resolution = 2
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Depth = 0
113-
DeepGroup = AtomGroup
114-
AutoGenerate = 1
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Material = Material
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CopyOf = Bullet Metal
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Resolution = 3
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Depth = 1
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DeepCheck = 0
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JointStrength = 200
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JointStiffness = 1

Data/Base.rte/Devices/Tools/Constructor/Constructor.ini

Lines changed: 1 addition & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -307,15 +307,9 @@ AddAmmo = Magazine
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AtomGroup = AtomGroup
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AutoGenerate = 1
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Material = Material
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CopyOf = Bullet Metal
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CopyOf = Bullet Casing
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Resolution = 2
312312
Depth = 0
313-
DeepGroup = AtomGroup
314-
AutoGenerate = 1
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Material = Material
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CopyOf = Bullet Metal
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Resolution = 3
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Depth = 1
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DeepCheck = 0
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JointStrength = 200
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JointStiffness = 1

Data/Base.rte/Devices/Tools/Digger/Digger.ini

Lines changed: 3 additions & 21 deletions
Original file line numberDiff line numberDiff line change
@@ -201,15 +201,9 @@ AddAmmo = Magazine
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AtomGroup = AtomGroup
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AutoGenerate = 1
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Material = Material
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CopyOf = Bullet Metal
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CopyOf = Bullet Casing
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Resolution = 2
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Depth = 0
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DeepGroup = AtomGroup
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AutoGenerate = 1
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Material = Material
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CopyOf = Bullet Metal
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Resolution = 3
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Depth = 1
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DeepCheck = 0
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JointStrength = 200
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JointStiffness = 1
@@ -244,15 +238,9 @@ AddAmmo = Magazine
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AtomGroup = AtomGroup
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AutoGenerate = 1
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Material = Material
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CopyOf = Bullet Metal
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CopyOf = Bullet Casing
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Resolution = 2
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Depth = 0
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DeepGroup = AtomGroup
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AutoGenerate = 1
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Material = Material
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CopyOf = Bullet Metal
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Resolution = 3
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Depth = 1
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DeepCheck = 0
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JointStrength = 200
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JointStiffness = 1
@@ -287,15 +275,9 @@ AddAmmo = Magazine
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AtomGroup = AtomGroup
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AutoGenerate = 1
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Material = Material
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CopyOf = Bullet Metal
278+
CopyOf = Bullet Casing
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Resolution = 2
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Depth = 0
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DeepGroup = AtomGroup
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AutoGenerate = 1
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Material = Material
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CopyOf = Bullet Metal
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Resolution = 3
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Depth = 1
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DeepCheck = 0
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JointStrength = 200
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JointStiffness = 1

Data/Base.rte/Devices/Tools/GrappleGun/GrappleGun.ini

Lines changed: 1 addition & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -138,15 +138,9 @@ AddAmmo = Magazine
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AtomGroup = AtomGroup
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AutoGenerate = 1
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Material = Material
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CopyOf = Bullet Metal
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CopyOf = Military Stuff
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Resolution = 2
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Depth = 0
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DeepGroup = AtomGroup
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AutoGenerate = 1
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Material = Material
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CopyOf = Bullet Metal
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Resolution = 3
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Depth = 1
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DeepCheck = 0
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JointStrength = 200
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JointStiffness = 1

Data/Base.rte/Devices/Tools/Repeller/Repeller.ini

Lines changed: 1 addition & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -50,15 +50,9 @@ AddAmmo = Magazine
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AtomGroup = AtomGroup
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AutoGenerate = 1
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Material = Material
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CopyOf = Bullet Metal
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CopyOf = Bullet Casing
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Resolution = 2
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Depth = 0
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DeepGroup = AtomGroup
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AutoGenerate = 1
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Material = Material
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CopyOf = Bullet Metal
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Resolution = 3
61-
Depth = 1
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DeepCheck = 0
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JointStrength = 200
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JointStiffness = 1

Data/Base.rte/Devices/Weapons/OldStock/BattleRifle/BattleRifle.ini

Lines changed: 1 addition & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -21,15 +21,9 @@ AddAmmo = Magazine
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AtomGroup = AtomGroup
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AutoGenerate = 1
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Material = Material
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CopyOf = Bullet Metal
24+
CopyOf = Bullet Casing
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Resolution = 2
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Depth = 0
27-
DeepGroup = AtomGroup
28-
AutoGenerate = 1
29-
Material = Material
30-
CopyOf = Bullet Metal
31-
Resolution = 3
32-
Depth = 1
3327
DeepCheck = 0
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JointStrength = 200
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JointStiffness = 1

Data/Base.rte/Devices/Weapons/OldStock/BlasterPistol/BlasterPistol.ini

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -69,7 +69,7 @@ AddAmmo = Magazine
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AtomGroup = AtomGroup
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AutoGenerate = 1
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Material = Material
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CopyOf = Military Stuff
72+
CopyOf = Bullet Casing
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Resolution = 2
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Depth = 0
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DeepCheck = 0

Data/Base.rte/Devices/Weapons/OldStock/Pistol/Pistol.ini

Lines changed: 1 addition & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -21,15 +21,9 @@ AddAmmo = Magazine
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AtomGroup = AtomGroup
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AutoGenerate = 1
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Material = Material
24-
CopyOf = Military Stuff
24+
CopyOf = Bullet Casing
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Resolution = 2
2626
Depth = 0
27-
DeepGroup = AtomGroup
28-
AutoGenerate = 1
29-
Material = Material
30-
CopyOf = Military Stuff
31-
Resolution = 3
32-
Depth = 1
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DeepCheck = 0
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JointStrength = 200
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JointStiffness = 1

Data/Base.rte/Devices/Weapons/OldStock/SMG/SMG.ini

Lines changed: 1 addition & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -21,15 +21,9 @@ AddAmmo = Magazine
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AtomGroup = AtomGroup
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AutoGenerate = 1
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Material = Material
24-
CopyOf = Bullet Metal
24+
CopyOf = Bullet Casing
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Resolution = 2
2626
Depth = 0
27-
DeepGroup = AtomGroup
28-
AutoGenerate = 1
29-
Material = Material
30-
CopyOf = Bullet Metal
31-
Resolution = 3
32-
Depth = 1
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DeepCheck = 0
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JointStrength = 200
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JointStiffness = 1

Data/Base.rte/Effects/Casings.ini

Lines changed: 11 additions & 27 deletions
Original file line numberDiff line numberDiff line change
@@ -4,8 +4,8 @@
44

55
AddAmmo = MOSParticle
66
PresetName = Casing
7-
Mass = 0.01
8-
Sharpness = 1
7+
Mass = 0.02
8+
Sharpness = 5
99
HitsMOs = 0
1010
GetsHitByMOs = 0
1111
RestThreshold = 1000
@@ -20,21 +20,25 @@ AddAmmo = MOSParticle
2020
Atom = Atom
2121
Material = Material
2222
CopyOf = Bullet Casing
23-
PresetName = Weak Casing
24-
Bounce = 0.8
25-
Friction = 0.1
26-
StructuralIntegrity = 0.5
2723
TrailLength = 0
2824

2925

3026
AddAmmo = MOSParticle
3127
CopyOf = Casing
3228
PresetName = Casing Long
33-
Mass = 0.02
29+
Mass = 0.04
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SpriteFile = ContentFile
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FilePath = Base.rte/Effects/Casings/CasingLong.png
3632

3733

34+
AddAmmo = MOSParticle
35+
CopyOf = Casing
36+
PresetName = Shell
37+
Mass = 0.03
38+
SpriteFile = ContentFile
39+
FilePath = Base.rte/Effects/Casings/Shell.png
40+
41+
3842
AddAmmo = AEmitter
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PresetName = Smoking Large Casing
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Mass = 0.04
@@ -99,26 +103,6 @@ AddAmmo = AEmitter
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EmissionsIgnoreThis = 1
100104

101105

102-
AddAmmo = MOSParticle
103-
PresetName = Shell
104-
Mass = 0.01
105-
HitsMOs = 0
106-
GetsHitByMOs = 0
107-
RestThreshold = 1500
108-
SpriteFile = ContentFile
109-
FilePath = Base.rte/Effects/Casings/Shell.png
110-
FrameCount = 8
111-
SpriteAnimMode = 8
112-
SpriteOffset = Vector
113-
X = -3
114-
Y = -3
115-
AngularVel = 5
116-
Atom = Atom
117-
Material = Material
118-
CopyOf = Weak Casing
119-
TrailLength = 0
120-
121-
122106
AddAmmo = AEmitter
123107
CopyOf = Smoking Large Casing
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PresetName = Smoking Shell

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