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Commit d1a5c66

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Clean up internal MetaGame properties that shouldn't have been written out to begin with
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89 files changed

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-1642
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89 files changed

+613
-1642
lines changed

Base.rte/Scenes.ini

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -310,11 +310,11 @@ IncludeFile = Base.rte/Scenes/Terrains/Terrains.ini
310310

311311
AddScene = Scene
312312
PresetName = Null Scene
313+
Terrain = SLTerrain
314+
CopyOf = Null Terrain
313315
GlobalAcceleration = Vector
314316
X = 0
315317
Y = 20
316-
Terrain = SLTerrain
317-
CopyOf = Null Terrain
318318
AddBackgroundLayer = SceneLayer
319319
CopyOf = Editor Background
320320

Base.rte/Scenes/Alezer Canyon.ini

Lines changed: 4 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -11,21 +11,12 @@ AddScene = Scene
1111
MetagamePlayable = 1
1212
PreviewBitmapFile = ContentFile
1313
FilePath = Base.rte/Scenes/Alezer Canyon.preview.png
14-
Revealed = 0
15-
OwnedByTeam = -1
16-
RoundIncome = 1000
17-
P1BuildBudget = 0
18-
P2BuildBudget = 0
19-
P3BuildBudget = 0
20-
P4BuildBudget = 0
21-
P1BuildBudgetRatio = 0
22-
P2BuildBudgetRatio = 0
23-
P3BuildBudgetRatio = 0
24-
P4BuildBudgetRatio = 0
2514
AutoDesigned = 1
26-
TotalInvestment = 0
2715
Terrain = SLTerrain
2816
CopyOf = Alezer Canyon Terrain
17+
GlobalAcceleration = Vector
18+
X = 0
19+
Y = 20
2920
AddBackgroundLayer = SceneLayer
3021
CopyOf = Raukar Front
3122
AddBackgroundLayer = SceneLayer
@@ -71,7 +62,4 @@ AddScene = Scene
7162
Y = 10
7263
Width = 10080
7364
Height = 60
74-
Name = LZ All
75-
GlobalAcceleration = Vector
76-
X = 0
77-
Y = 20
65+
Name = LZ All

Base.rte/Scenes/Bessor Split.ini

Lines changed: 4 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -11,21 +11,12 @@ AddScene = Scene
1111
MetagamePlayable = 1
1212
PreviewBitmapFile = ContentFile
1313
FilePath = Base.rte/Scenes/Bessor Split.preview.png
14-
Revealed = 0
15-
OwnedByTeam = -1
16-
RoundIncome = 1000
17-
P1BuildBudget = 0
18-
P2BuildBudget = 0
19-
P3BuildBudget = 0
20-
P4BuildBudget = 0
21-
P1BuildBudgetRatio = 0
22-
P2BuildBudgetRatio = 0
23-
P3BuildBudgetRatio = 0
24-
P4BuildBudgetRatio = 0
2514
AutoDesigned = 1
26-
TotalInvestment = 0
2715
Terrain = SLTerrain
2816
CopyOf = Bessor Split Terrain
17+
GlobalAcceleration = Vector
18+
X = 0
19+
Y = 20
2920
AddBackgroundLayer = SceneLayer
3021
CopyOf = Default Front
3122
AddBackgroundLayer = SceneLayer
@@ -71,7 +62,4 @@ AddScene = Scene
7162
Y = 10
7263
Width = 5200
7364
Height = 60
74-
Name = LZ All
75-
GlobalAcceleration = Vector
76-
X = 0
77-
Y = 20
65+
Name = LZ All

Base.rte/Scenes/Burraki Desert.ini

Lines changed: 4 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -11,21 +11,12 @@ AddScene = Scene
1111
MetagamePlayable = 1
1212
PreviewBitmapFile = ContentFile
1313
FilePath = Base.rte/Scenes/Burraki Desert.preview.png
14-
Revealed = 0
15-
OwnedByTeam = -1
16-
RoundIncome = 1000
17-
P1BuildBudget = 0
18-
P2BuildBudget = 0
19-
P3BuildBudget = 0
20-
P4BuildBudget = 0
21-
P1BuildBudgetRatio = 0
22-
P2BuildBudgetRatio = 0
23-
P3BuildBudgetRatio = 0
24-
P4BuildBudgetRatio = 0
2514
AutoDesigned = 1
26-
TotalInvestment = 0
2715
Terrain = SLTerrain
2816
CopyOf = Burraki Desert Terrain
17+
GlobalAcceleration = Vector
18+
X = 0
19+
Y = 20
2920
AddBackgroundLayer = SceneLayer
3021
CopyOf = Desert Front
3122
AddBackgroundLayer = SceneLayer
@@ -1033,7 +1024,4 @@ AddScene = Scene
10331024
Y = 370.5
10341025
Width = 500
10351026
Height = 100
1036-
Name = LZ Defender
1037-
GlobalAcceleration = Vector
1038-
X = 0
1039-
Y = 20
1027+
Name = LZ Defender

Base.rte/Scenes/Buskur Slates.ini

Lines changed: 4 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -11,21 +11,12 @@ AddScene = Scene
1111
MetagamePlayable = 1
1212
PreviewBitmapFile = ContentFile
1313
FilePath = Base.rte/Scenes/Buskur Slates.preview.png
14-
Revealed = 0
15-
OwnedByTeam = -1
16-
RoundIncome = 1000
17-
P1BuildBudget = 0
18-
P2BuildBudget = 0
19-
P3BuildBudget = 0
20-
P4BuildBudget = 0
21-
P1BuildBudgetRatio = 0
22-
P2BuildBudgetRatio = 0
23-
P3BuildBudgetRatio = 0
24-
P4BuildBudgetRatio = 0
2514
AutoDesigned = 1
26-
TotalInvestment = 0
2715
Terrain = SLTerrain
2816
CopyOf = Buskur Slates Terrain
17+
GlobalAcceleration = Vector
18+
X = 0
19+
Y = 20
2920
AddBackgroundLayer = SceneLayer
3021
CopyOf = Noodles Front
3122
AddBackgroundLayer = SceneLayer
@@ -73,7 +64,4 @@ AddScene = Scene
7364
Y = 10
7465
Width = 4744
7566
Height = 60
76-
Name = LZ All
77-
GlobalAcceleration = Vector
78-
X = 0
79-
Y = 20
67+
Name = LZ All

Base.rte/Scenes/Croco Cave.ini

Lines changed: 4 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -11,21 +11,12 @@ AddScene = Scene
1111
MetagamePlayable = 1
1212
PreviewBitmapFile = ContentFile
1313
FilePath = Base.rte/Scenes/Croco Cave.preview.png
14-
Revealed = 0
15-
OwnedByTeam = -1
16-
RoundIncome = 1000
17-
P1BuildBudget = 0
18-
P2BuildBudget = 0
19-
P3BuildBudget = 0
20-
P4BuildBudget = 0
21-
P1BuildBudgetRatio = 0
22-
P2BuildBudgetRatio = 0
23-
P3BuildBudgetRatio = 0
24-
P4BuildBudgetRatio = 0
2514
AutoDesigned = 1
26-
TotalInvestment = 0
2715
Terrain = SLTerrain
2816
CopyOf = Croco Cave Terrain
17+
GlobalAcceleration = Vector
18+
X = 0
19+
Y = 20
2920
AddBackgroundLayer = SceneLayer
3021
CopyOf = Forest Front
3122
AddBackgroundLayer = SceneLayer
@@ -75,7 +66,4 @@ AddScene = Scene
7566
Y = 10
7667
Width = 4112
7768
Height = 60
78-
Name = LZ All
79-
GlobalAcceleration = Vector
80-
X = 0
81-
Y = 20
69+
Name = LZ All

Base.rte/Scenes/Dvorak Caves.ini

Lines changed: 4 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -11,21 +11,12 @@ AddScene = Scene
1111
MetagamePlayable = 1
1212
PreviewBitmapFile = ContentFile
1313
FilePath = Base.rte/Scenes/Dvorak Caves.preview.png
14-
Revealed = 0
15-
OwnedByTeam = -1
16-
RoundIncome = 1000
17-
P1BuildBudget = 0
18-
P2BuildBudget = 0
19-
P3BuildBudget = 0
20-
P4BuildBudget = 0
21-
P1BuildBudgetRatio = 0
22-
P2BuildBudgetRatio = 0
23-
P3BuildBudgetRatio = 0
24-
P4BuildBudgetRatio = 0
2514
AutoDesigned = 1
26-
TotalInvestment = 0
2715
Terrain = SLTerrain
2816
CopyOf = Dvorak Caves Terrain
17+
GlobalAcceleration = Vector
18+
X = 0
19+
Y = 20
2920
AddBackgroundLayer = SceneLayer
3021
CopyOf = Noodles Front
3122
AddBackgroundLayer = SceneLayer
@@ -2564,7 +2555,4 @@ AddScene = Scene
25642555
Y = 20
25652556
Width = 1348
25662557
Height = 60
2567-
Name = LZ Defender
2568-
GlobalAcceleration = Vector
2569-
X = 0
2570-
Y = 20
2558+
Name = LZ Defender

Base.rte/Scenes/Eleann Forest.ini

Lines changed: 4 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -11,21 +11,12 @@ AddScene = Scene
1111
MetagamePlayable = 1
1212
PreviewBitmapFile = ContentFile
1313
FilePath = Base.rte/Scenes/Eleann Forest.preview.png
14-
Revealed = 0
15-
OwnedByTeam = -1
16-
RoundIncome = 1000
17-
P1BuildBudget = 0
18-
P2BuildBudget = 0
19-
P3BuildBudget = 0
20-
P4BuildBudget = 0
21-
P1BuildBudgetRatio = 0
22-
P2BuildBudgetRatio = 0
23-
P3BuildBudgetRatio = 0
24-
P4BuildBudgetRatio = 0
2514
AutoDesigned = 1
26-
TotalInvestment = 0
2715
Terrain = SLTerrain
2816
CopyOf = Eleann Forest Terrain
17+
GlobalAcceleration = Vector
18+
X = 0
19+
Y = 20
2920
AddBackgroundLayer = SceneLayer
3021
CopyOf = Forest B Front
3122
AddBackgroundLayer = SceneLayer
@@ -73,7 +64,4 @@ AddScene = Scene
7364
Y = 10
7465
Width = 4008
7566
Height = 60
76-
Name = LZ All
77-
GlobalAcceleration = Vector
78-
X = 0
79-
Y = 20
67+
Name = LZ All

Base.rte/Scenes/Fredeleig Plains.ini

Lines changed: 4 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -11,21 +11,12 @@ AddScene = Scene
1111
MetagamePlayable = 1
1212
PreviewBitmapFile = ContentFile
1313
FilePath = Base.rte/Scenes/Fredeleig Plains.preview.png
14-
Revealed = 0
15-
OwnedByTeam = -1
16-
RoundIncome = 1000
17-
P1BuildBudget = 0
18-
P2BuildBudget = 0
19-
P3BuildBudget = 0
20-
P4BuildBudget = 0
21-
P1BuildBudgetRatio = 0
22-
P2BuildBudgetRatio = 0
23-
P3BuildBudgetRatio = 0
24-
P4BuildBudgetRatio = 0
2514
AutoDesigned = 1
26-
TotalInvestment = 0
2715
Terrain = SLTerrain
2816
CopyOf = Fredeleig Plains Terrain
17+
GlobalAcceleration = Vector
18+
X = 0
19+
Y = 20
2920
AddBackgroundLayer = SceneLayer
3021
CopyOf = Default Front
3122
AddBackgroundLayer = SceneLayer
@@ -1135,7 +1126,4 @@ AddScene = Scene
11351126
Y = 424.5
11361127
Width = 990
11371128
Height = 80
1138-
Name = LZ Defender
1139-
GlobalAcceleration = Vector
1140-
X = 0
1141-
Y = 20
1129+
Name = LZ Defender

Base.rte/Scenes/Grasslands.ini

Lines changed: 4 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -11,21 +11,12 @@ AddScene = Scene
1111
MetagamePlayable = 0
1212
PreviewBitmapFile = ContentFile
1313
FilePath = Base.rte/Scenes/Grasslands.preview.png
14-
Revealed = 0
15-
OwnedByTeam = -1
16-
RoundIncome = 1000
17-
P1BuildBudget = 0
18-
P2BuildBudget = 0
19-
P3BuildBudget = 0
20-
P4BuildBudget = 0
21-
P1BuildBudgetRatio = 0
22-
P2BuildBudgetRatio = 0
23-
P3BuildBudgetRatio = 0
24-
P4BuildBudgetRatio = 0
2514
AutoDesigned = 1
26-
TotalInvestment = 0
2715
Terrain = SLTerrain
2816
CopyOf = Grasslands Terrain
17+
GlobalAcceleration = Vector
18+
X = 0
19+
Y = 20
2920
AddBackgroundLayer = SceneLayer
3021
CopyOf = Default Front
3122
AddBackgroundLayer = SceneLayer
@@ -193,7 +184,4 @@ AddScene = Scene
193184
Y = 773.801
194185
Width = 58
195186
Height = 41
196-
Name = Light2
197-
GlobalAcceleration = Vector
198-
X = 0
199-
Y = 20
187+
Name = Light2

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