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// Sound Effects
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- AddSound = Sound
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+ AddSoundContainer = SoundContainer
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PresetName = Unseen Reveal Blip
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Plopp1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Plopp2.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Plopp3.wav
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- AddSound = Sound
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+ AddSoundContainer = SoundContainer
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PresetName = Flesh Penetration Hit
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/Slish.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/Squish.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/SquishSplat.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/Flesh1.wav
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- AddSound = Sound
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+ AddSoundContainer = SoundContainer
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PresetName = Bone Crack
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/Chomp.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BoneCrack1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BoneCrack2.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BoneCrack3.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BoneCrack4.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BoneCrack5.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BoneCrack6.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BoneCrack7.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BoneCrack8.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BoneCrack9.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BoneCrack10.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BoneCrack11.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BoneCrack12.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BoneSnap1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BoneSnap2.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BoneSnap3.wav
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- AddSound = Sound
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+ AddSoundContainer = SoundContainer
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PresetName = Bone Hit
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/BoneHit1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/BoneHit2.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/BoneHit3.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/BoneHit4.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BoneSnap1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BoneSnap2.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BoneSnap3.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BoneSnap4.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/Dank.wav
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- AddSound = Sound
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+ AddSoundContainer = SoundContainer
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PresetName = Flesh Body Blunt Hit
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/Foomph.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/Duns.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/SmallThud.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/Flumph.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/SquishSplat.wav
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- AddSound = Sound
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+ AddSoundContainer = SoundContainer
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PresetName = Human Pain
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/ThudOuch.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BoneCrack1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/Chomp.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/HumanPain1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/HumanPain2.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/HumanPain3.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/HumanPain4.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/ThudUrgh.wav
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- AddSound = Sound
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+ AddSoundContainer = SoundContainer
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PresetName = Human Death
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/HumanPain1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/HumanPain2.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/HumanPain3.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/HumanPain4.wav
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- AddSound = Sound
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+ AddSoundContainer = SoundContainer
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PresetName = Metal Penetration Hit
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/MetalHole1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/MetalRicochet1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/MetalRicochet2.wav
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- AddSound = Sound
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+ AddSoundContainer = SoundContainer
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PresetName = Metal Body Blunt Hit
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/ClankCrash.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/Crash1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/MetalBlunt1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/MetalBlunt2.wav
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- AddSound = Sound
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+ AddSoundContainer = SoundContainer
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PresetName = Metal Body Blunt Hit Large
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BigCrash1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BigCrash2.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Physics/BigCrash3.wav
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- AddSound = Sound
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+ AddSoundContainer = SoundContainer
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PresetName = Robot Pain
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/RobotPain1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/RobotPain2.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/RobotPain3.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/RobotPain4.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/RobotVoice1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/RobotVoice2.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/RobotVoice4.wav
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- AddSound = Sound
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+ AddSoundContainer = SoundContainer
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PresetName = Robot Death
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/RobotVoice3.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/RobotVoice5.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/RobotVoice6.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/RobotVoice7.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/RobotDeath1.wav
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- AddSound = Sound
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+ AddSoundContainer = SoundContainer
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PresetName = Robot Stride
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/RobotStep1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/RobotStep2.wav
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/*
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/ServoStep1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/ServoStep2.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/ServoStep3.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/ServoStep4.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/ServoStep5.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Actors/ServoStep6.wav
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*/
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- AddSound = Sound
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+ AddSoundContainer = SoundContainer
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PresetName = Device Switch
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Devices/DeviceSwitch1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Devices/DeviceSwitch2.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Devices/DeviceSwitch3.wav
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- AddSound = Sound
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+ AddSoundContainer = SoundContainer
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PresetName = Ship Explosion
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Explosions/ShipExplosion1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Explosions/ShipExplosion2.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Explosions/ShipExplosion3.wav
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- Priority = 100
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- AddSound = Sound
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+ AddSoundContainer = SoundContainer
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PresetName = Crash Woosh
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Explosions/CrashWoosh1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Explosions/CrashWoosh2.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Explosions/CrashWoosh3.wav
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- Priority = 100
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- AddSound = Sound
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+ AddSoundContainer = SoundContainer
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PresetName = Brain Pod Hit
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/GlassImpact1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/GlassImpact2.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/GlassImpact3.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/MetalHole1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/MetalRicochet1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/MetalRicochet2.wav
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- AddSound = Sound
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+ AddSoundContainer = SoundContainer
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PresetName = Riccochet
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/Riccochet1.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/Riccochet2.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/Riccochet3.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/Riccochet4.wav
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- AddSample = ContentFile
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+ AddSound = ContentFile
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FilePath = Base.rte/Sounds/Penetration/Riccochet5.wav
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- AddSound = Sound
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+ AddSoundContainer = SoundContainer
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PresetName = Null
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