Skip to content
This repository was archived by the owner on Jan 5, 2024. It is now read-only.

Commit d51e29d

Browse files
committed
Jetpack balancing
1 parent 6991788 commit d51e29d

File tree

15 files changed

+20
-6
lines changed

15 files changed

+20
-6
lines changed

Browncoats.rte/Actors/Infantry/BrowncoatHeavy/BrowncoatHeavy.ini

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -713,6 +713,7 @@ AddActor = AHuman
713713
Y = 3
714714
DrawAfterParent = 0
715715
JumpTime = 1.8
716+
JumpReplenishRate = 0.7
716717
FGArm = Arm
717718
CopyOf = Browncoat Heavy Arm FG
718719
ParentOffset = Vector

Browncoats.rte/Actors/Infantry/BrowncoatLight/BrowncoatLight.ini

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -682,6 +682,7 @@ AddActor = AHuman
682682
Y = 3
683683
DrawAfterParent = 0
684684
JumpTime = 1.2
685+
JumpReplenishRate = 0.8
685686
FGArm = Arm
686687
CopyOf = Browncoat Light Arm FG
687688
ParentOffset = Vector

Browncoats.rte/Actors/Shared.ini

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -73,8 +73,8 @@ AddEffect = AEmitter
7373
FilePath = Base.rte/Sounds/Actors/JetpackEnd.flac
7474
EmissionEnabled = 1
7575
EmissionsIgnoreThis = 1
76-
NegativeThrottleMultiplier = 0.6
77-
PositiveThrottleMultiplier = 1.4
76+
NegativeThrottleMultiplier = 0.7
77+
PositiveThrottleMultiplier = 1.3
7878
ParticlesPerMinute = 11000
7979
BurstSize = 7
8080
BurstSpacing = 180

Coalition.rte/Actors/Infantry/CoalitionHeavy/CoalitionHeavy.ini

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -422,6 +422,7 @@ AddActor = AHuman
422422
X = -6
423423
Y = 3
424424
JumpTime = 1.5
425+
JumpReplenishRate = 0.9
425426
FGArm = Arm
426427
CopyOf = Coalition Heavy Arm FG
427428
ParentOffset = Vector

Coalition.rte/Actors/Infantry/CoalitionLight/CoalitionLight.ini

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -592,6 +592,7 @@ AddActor = AHuman
592592
Y = 2
593593
DrawAfterParent = 0
594594
JumpTime = 1.5
595+
JumpReplenishRate = 0.9
595596
FGArm = Arm
596597
CopyOf = Coalition Light Arm FG
597598
ParentOffset = Vector

Dummy.rte/Actors/Brains/Brainbot/Brainbot.ini

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -207,6 +207,7 @@ AddActor = AHuman
207207
Y = 1
208208
JumpTime = 2
209209
JumpAngleRange = 0.3
210+
JumpReplenishRate = 0.8
210211
FGArm = Arm
211212
CopyOf = Dummy Light Arm FG
212213
ParentOffset = Vector

Dummy.rte/Actors/Infantry/DummyLight/DummyLight.ini

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -598,6 +598,7 @@ AddActor = AHuman
598598
Y = 1
599599
JumpTime = 2
600600
JumpAngleRange = 0.3
601+
JumpReplenishRate = 0.8
601602
FGArm = Arm
602603
CopyOf = Dummy Light Arm FG
603604
ParentOffset = Vector

Imperatus.rte/Actors/Brains/Brainbot/Brainbot.ini

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -430,8 +430,9 @@ AddActor = AHuman
430430
X = -4
431431
Y = 3
432432
DrawAfterParent = 0
433-
JumpTime = 1.7
433+
JumpTime = 2
434434
JumpAngleRange = 0.2
435+
JumpReplenishRate = 0.7
435436
FGArm = Arm
436437
CopyOf = Imperatus All Purpose Robot FG Arm
437438
ParentOffset = Vector

Imperatus.rte/Actors/Infantry/AllPurpose/AllPurposeRobot.ini

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -532,6 +532,7 @@ AddActor = AHuman
532532
DrawAfterParent = 0
533533
JumpTime = 1
534534
JumpAngleRange = 0.14
535+
JumpReplenishRate = 0.7
535536
FGArm = Arm
536537
CopyOf = Imperatus All Purpose Robot FG Arm
537538
ParentOffset = Vector

Imperatus.rte/Actors/Infantry/Combat/CombatRobot.ini

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -488,6 +488,7 @@ AddActor = AHuman
488488
DrawAfterParent = 0
489489
JumpTime = 1.5
490490
JumpAngleRange = 0.07
491+
JumpReplenishRate = 0.6
491492
FGArm = Arm
492493
CopyOf = Imperatus Combat Robot FG Arm
493494
ParentOffset = Vector

0 commit comments

Comments
 (0)