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+ function FriendlyCollisionsScript :UpdateScript ()
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+ for actor in MovableMan .AddedActors do
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+ actor .IgnoresTeamHits = false ;
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+ for passenger in actor .Inventory do
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+ if IsActor (passenger ) then
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+ ToActor (passenger ).IgnoresTeamHits = false ;
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+ end
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+ end
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+ end
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+ end
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Original file line number Diff line number Diff line change @@ -52,12 +52,19 @@ AddGlobalScript = GlobalScript
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AddGlobalScript = GlobalScript
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- PresetName = Enable Friendly Fire
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- Description = Enable friendly fire .
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- ScriptPath = Base.rte/Scripts/Global/EnableFriendlyFire .lua
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+ PresetName = Friendly Fire Enabled
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+ Description = Allows friendly bullets to hit other friendlies outside immediate vicinity .
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+ ScriptPath = Base.rte/Scripts/Global/FriendlyFire .lua
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LuaClassName = FriendlyFireScript
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+ AddGlobalScript = GlobalScript
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+ PresetName = Friendly Collisions Enabled
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+ Description = Enables all collisions between friendly units, including friendly fire! (WARNING: May render the game unplayable!)
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+ ScriptPath = Base.rte/Scripts/Global/FriendlyCollisions.lua
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+ LuaClassName = FriendlyCollisionsScript
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+
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+
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AddGlobalScript = GlobalScript
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PresetName = Bigger Jetpacks
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Description = Jetpack fuel capacity is doubled.
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