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Further increase the gap between guns and diggers
Strengthen base-materials (concrete, metal, things you build with) and diggers to make shooting through bunkers harder
1 parent bad2cb6 commit e30c8ad

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2 files changed

+22
-22
lines changed

2 files changed

+22
-22
lines changed

Base.rte/Devices/Tools/Digger/Digger.ini

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -32,7 +32,7 @@ AddEffect = MOSRotating
3232

3333
AddAmmo = Round
3434
PresetName = Round Light Blast
35-
ParticleCount = 3
35+
ParticleCount = 4
3636
Particle = MOPixel
3737
PresetName = Particle Light Digger
3838
Mass = 0.05
@@ -70,7 +70,7 @@ AddAmmo = Round
7070
Mass = 0.06
7171
RestThreshold = 500
7272
LifeTime = 15
73-
Sharpness = 17
73+
Sharpness = 27
7474
HitsMOs = 1
7575
GetsHitByMOs = 0
7676
RemoveOrphanTerrainRadius = 7
@@ -96,13 +96,13 @@ AddAmmo = Round
9696

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AddAmmo = Round
9898
PresetName = Round Heavy Blast
99-
ParticleCount = 3
99+
ParticleCount = 2
100100
Particle = MOPixel
101101
PresetName = Particle Heavy Digger
102102
Mass = 0.08
103103
RestThreshold = 500
104104
LifeTime = 15
105-
Sharpness = 19
105+
Sharpness = 70
106106
HitsMOs = 1
107107
GetsHitByMOs = 0
108108
RemoveOrphanTerrainRadius = 9
@@ -128,13 +128,13 @@ AddAmmo = Round
128128

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AddAmmo = Round
130130
PresetName = Round Very Heavy Blast
131-
ParticleCount = 3
131+
ParticleCount = 2
132132
Particle = MOPixel
133133
PresetName = Particle Very Heavy Digger
134134
Mass = 0.15
135135
RestThreshold = 500
136136
LifeTime = 15
137-
Sharpness = 19
137+
Sharpness = 85
138138
HitsMOs = 1
139139
GetsHitByMOs = 0
140140
RemoveOrphanTerrainRadius = 9

Base.rte/Materials.ini

Lines changed: 16 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -136,7 +136,7 @@ AddMaterial = Material
136136
Bounce = 0.075
137137
Friction = 0.95
138138
Stickiness = 0.4
139-
StructuralIntegrity = 18
139+
StructuralIntegrity = 30
140140
DensityKGPerVolumeL = 1.2
141141
GibImpulseLimitPerVolumeL = 15
142142
GibWoundLimitPerVolumeL = 0.1
@@ -155,7 +155,7 @@ AddMaterial = Material
155155
Bounce = 0.3
156156
Friction = 0.15
157157
Stickiness = 0.05
158-
StructuralIntegrity = 50
158+
StructuralIntegrity = 55
159159
DensityKGPerVolumeL = 2.0
160160
GibImpulseLimitPerVolumeL = 15
161161
GibWoundLimitPerVolumeL = 0.1
@@ -173,7 +173,7 @@ AddMaterial = Material
173173
PresetName = Sand
174174
Bounce = 0.075
175175
Friction = 0.95
176-
StructuralIntegrity = 25
176+
StructuralIntegrity = 35
177177
DensityKGPerVolumeL = 1.6
178178
GibImpulseLimitPerVolumeL = 15
179179
GibWoundLimitPerVolumeL = 0.1
@@ -245,7 +245,7 @@ AddMaterial = Material
245245
PresetName = Stone
246246
Bounce = 0.6
247247
Friction = 0.9
248-
StructuralIntegrity = 130
248+
StructuralIntegrity = 160
249249
DensityKGPerVolumeL = 2.5
250250
GibImpulseLimitPerVolumeL = 15
251251
GibWoundLimitPerVolumeL = 0.1
@@ -586,7 +586,7 @@ AddMaterial = Material
586586
PresetName = Flesh
587587
Bounce = 0.6
588588
Friction = 0.6
589-
StructuralIntegrity = 30
589+
StructuralIntegrity = 45
590590
DensityKGPerVolumeL = 1.0
591591
GibImpulseLimitPerVolumeL = 15
592592
GibWoundLimitPerVolumeL = 0.1
@@ -604,7 +604,7 @@ AddMaterial = Material
604604
PresetName = Shelled Flesh
605605
Bounce = 0.6
606606
Friction = 0.6
607-
StructuralIntegrity = 40
607+
StructuralIntegrity = 50
608608
DensityKGPerVolumeL = 1.4
609609
GibImpulseLimitPerVolumeL = 18
610610
GibWoundLimitPerVolumeL = 0.2
@@ -622,7 +622,7 @@ AddMaterial = Material
622622
PresetName = Kevlared Flesh
623623
Bounce = 0.6
624624
Friction = 0.6
625-
StructuralIntegrity = 40
625+
StructuralIntegrity = 50
626626
DensityKGPerVolumeL = 1.4
627627
GibImpulseLimitPerVolumeL = 22
628628
GibWoundLimitPerVolumeL = 0.2
@@ -640,7 +640,7 @@ AddMaterial = Material
640640
PresetName = Armoured Flesh
641641
Bounce = 0.6
642642
Friction = 0.6
643-
StructuralIntegrity = 40
643+
StructuralIntegrity = 50
644644
DensityKGPerVolumeL = 2.5
645645
GibImpulseLimitPerVolumeL = 30
646646
GibWoundLimitPerVolumeL = 0.3
@@ -658,7 +658,7 @@ AddMaterial = Material
658658
PresetName = Flesh Scraps
659659
Bounce = 0.6
660660
Friction = 0.6
661-
StructuralIntegrity = 25
661+
StructuralIntegrity = 35
662662
DensityKGPerVolumeL = 1.0
663663
GibImpulseLimitPerVolumeL = 15
664664
GibWoundLimitPerVolumeL = 0.1
@@ -756,7 +756,7 @@ AddMaterial = Material
756756
Bounce = 0.1
757757
Friction = 0.02
758758
Stickiness = 0.2
759-
StructuralIntegrity = 70
759+
StructuralIntegrity = 330
760760
DensityKGPerVolumeL = 2.3
761761
GibImpulseLimitPerVolumeL = 15
762762
GibWoundLimitPerVolumeL = 0.1
@@ -799,7 +799,7 @@ AddMaterial = Material
799799
PresetName = Concrete
800800
Bounce = 0.6
801801
Friction = 0.9
802-
StructuralIntegrity = 140
802+
StructuralIntegrity = 400
803803
DensityKGPerVolumeL = 2.3
804804
GibImpulseLimitPerVolumeL = 15
805805
GibWoundLimitPerVolumeL = 0.1
@@ -815,7 +815,7 @@ AddMaterial = Material
815815
PresetName = Metal
816816
Bounce = 0.2
817817
Friction = 0.9
818-
StructuralIntegrity = 190
818+
StructuralIntegrity = 700
819819
DensityKGPerVolumeL = 8.5
820820
GibImpulseLimitPerVolumeL = 15
821821
GibWoundLimitPerVolumeL = 0.1
@@ -831,7 +831,7 @@ AddMaterial = Material
831831
PresetName = Mega Metal
832832
Bounce = 0.2
833833
Friction = 0.9
834-
StructuralIntegrity = 250
834+
StructuralIntegrity = 1000
835835
DensityKGPerVolumeL = 8.5
836836
GibImpulseLimitPerVolumeL = 15
837837
GibWoundLimitPerVolumeL = 0.1
@@ -847,7 +847,7 @@ AddMaterial = Material
847847
PresetName = Mangled Metal
848848
Bounce = 0.1
849849
Friction = 0.95
850-
StructuralIntegrity = 30
850+
StructuralIntegrity = 50
851851
DensityKGPerVolumeL = 4.5
852852
GibImpulseLimitPerVolumeL = 8
853853
GibWoundLimitPerVolumeL = 0.1
@@ -864,7 +864,7 @@ AddMaterial = Material
864864
PresetName = Door Metal
865865
Bounce = 0.2
866866
Friction = 0.9
867-
StructuralIntegrity = 95
867+
StructuralIntegrity = 300
868868
DensityKGPerVolumeL = 8.5
869869
GibImpulseLimitPerVolumeL = 15
870870
GibWoundLimitPerVolumeL = 0.1
@@ -880,7 +880,7 @@ AddMaterial = Material
880880
PresetName = Scrap Metal
881881
Bounce = 0.1
882882
Friction = 0.95
883-
StructuralIntegrity = 30
883+
StructuralIntegrity = 50
884884
DensityKGPerVolumeL = 4
885885
GibImpulseLimitPerVolumeL = 11
886886
GibWoundLimitPerVolumeL = 0.1

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