@@ -6,7 +6,7 @@ AddEffect = MOPixel
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PresetName = Mine Laser Particle
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Mass = 1
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PinStrength = 1000
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- LifeTime = 200
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+ LifeTime = 100
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Sharpness = 0
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HitsMOs = 0
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GetsHitByMOs = 0
@@ -24,81 +24,49 @@ AddEffect = MOPixel
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TrailLength = 1
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ScreenEffect = ContentFile
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FilePath = Base.rte/Effects/Glows/RedTiny.bmp
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- EffectStartTime = 0
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- EffectStopTime = 200
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+ EffectStartTime = 1
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+ EffectStopTime = 100
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EffectStopStrength = 0.0
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EffectAlwaysShows = 1
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AddEffect = MOPixel
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CopyOf = Mine Laser Particle
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- PresetName = Mine Laser Particle 1
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- EffectStartStrength = 0.1
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-
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-
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- AddEffect = MOPixel
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- CopyOf = Mine Laser Particle
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- PresetName = Mine Laser Particle 2
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- EffectStartStrength = 0.2
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-
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-
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- AddEffect = MOPixel
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- CopyOf = Mine Laser Particle
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- PresetName = Mine Laser Particle 3
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- EffectStartStrength = 0.3
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-
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-
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- AddEffect = MOPixel
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- CopyOf = Mine Laser Particle
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- PresetName = Mine Laser Particle 4
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- EffectStartStrength = 0.4
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+ PresetName = Mine Laser Beam 1
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+ ScreenEffect = ContentFile
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+ FilePath = Base.rte/Devices/Explosives/AntiPersonnelMine/Laser13.bmp
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+ EffectStartStrength = 0.5
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AddEffect = MOPixel
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CopyOf = Mine Laser Particle
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- PresetName = Mine Laser Particle 5
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+ PresetName = Mine Laser Beam 2
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+ ScreenEffect = ContentFile
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+ FilePath = Base.rte/Devices/Explosives/AntiPersonnelMine/Laser17.bmp
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EffectStartStrength = 0.5
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AddEffect = MOPixel
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CopyOf = Mine Laser Particle
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- PresetName = Mine Laser Particle 6
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- EffectStartStrength = 0.6
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+ PresetName = Mine Laser Beam 3
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+ ScreenEffect = ContentFile
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+ FilePath = Base.rte/Devices/Explosives/AntiPersonnelMine/Laser21.bmp
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+ EffectStartStrength = 0.5
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AddEffect = MOPixel
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CopyOf = Mine Laser Particle
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- PresetName = Mine Laser Particle 7
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- EffectStartStrength = 0.7
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-
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-
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- AddEffect = AEmitter
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- PresetName = Mine Sound Detonate
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- Mass = 0
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- PinStrength = 4000
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- LifeTime = 5
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- HitsMOs = 0
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- GetsHitByMOs = 0
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- SpriteFile = ContentFile
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- FilePath = Base.rte/Null.bmp
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- AtomGroup = AtomGroup
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- CopyOf = Null AtomGroup
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- JointStrength = 10000
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- JointStiffness = 1
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- BurstSound = Sound
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- AddSample = ContentFile
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- FilePath = Base.rte/Devices/Explosives/AntiPersonnelMine/Sounds/MineDetonate.wav
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- BurstTriggered = 1
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- EmissionEnabled = 1
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- Flash = None
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- FlashOnlyOnBurst = 0
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+ PresetName = Mine Laser Beam 3
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+ ScreenEffect = ContentFile
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+ FilePath = Base.rte/Devices/Explosives/AntiPersonnelMine/Laser25.bmp
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+ EffectStartStrength = 0.5
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AddEffect = MOSRotating
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- PresetName = Particle Mine
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+ PresetName = Anti Personnel Mine Active
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Mass = 3
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HitsMOs = 0
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- GetsHitByMOs = 0
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+ GetsHitByMOs = 1
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Sharpness = -1
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ScriptPath = Base.rte/Devices/Explosives/AntiPersonnelMine/MineSet.lua
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SpriteFile = ContentFile
@@ -107,6 +75,10 @@ AddEffect = MOSRotating
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SpriteOffset = Vector
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X = -4
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Y = -3
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+ EntryWound = AEmitter
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+ CopyOf = Dent Metal No Spark
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+ ExitWound = AEmitter
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+ CopyOf = Dent Metal No Spark
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AtomGroup = AtomGroup
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AutoGenerate = 1
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Material = Material
@@ -121,68 +93,68 @@ AddEffect = MOSRotating
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Depth = 10
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DeepCheck = 0
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GibSound = Sound
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- AddSample = ContentFile
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- Path = Base.rte/Sounds/Explosions/Explode1.wav
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AddSample = ContentFile
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Path = Base.rte/Sounds/Explosions/Explode2.wav
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- AddGib = Gib
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- GibParticle = MOPixel
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- CopyOf = Glow Explosion Huge
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- Count = 1
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- Spread = 2.25
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- MaxVelocity = 0.1
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- MinVelocity = 0
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- InheritsVel = 0
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AddGib = Gib
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GibParticle = MOSParticle
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- CopyOf = Side Thruster Blast Ball 1
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+ CopyOf = Side Thruster Blast Ball 1 Glow
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Count = 10
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- MinVelocity = 50
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- MaxVelocity = 75
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+ Spread = 3.14
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+ MaxVelocity = 10
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+ MinVelocity = 5
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+ LifeVariation = 0.30
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+ AddGib = Gib
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+ GibParticle = MOSParticle
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+ CopyOf = Gib Metal Dark Micro A
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+ Count = 3
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+ Spread = 3.14
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+ MaxVelocity = 10
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+ MinVelocity = 1
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+ AddGib = Gib
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+ GibParticle = MOSParticle
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+ CopyOf = Grenade Smoke 1
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+ Count = 20
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+ Spread = 3.14
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+ MaxVelocity = 80
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+ MinVelocity = 40
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+ LifeVariation = 0.50
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+ AddGib = Gib
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+ GibParticle = MOSParticle
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+ CopyOf = Grenade Smoke 2
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+ Count = 20
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+ Spread = 3.14
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+ MaxVelocity = 80
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+ MinVelocity = 40
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+ LifeVariation = 0.50
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AddGib = Gib
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GibParticle = MOPixel
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CopyOf = Grenade Fragment Gray
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- Count = 32
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- Spread = 3.1
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- MinVelocity = 50
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- MaxVelocity = 60
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+ Count = 20
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+ Spread = 3.14
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+ MaxVelocity = 80
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+ MinVelocity = 60
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AddGib = Gib
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GibParticle = MOPixel
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CopyOf = Grenade Fragment Yellow
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- Count = 28
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- Spread = 3.1
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- MinVelocity = 50
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- MaxVelocity = 60
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+ Count = 20
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+ Spread = 3.14
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+ MaxVelocity = 80
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+ MinVelocity = 60
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AddGib = Gib
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GibParticle = MOPixel
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- CopyOf = Air Blast
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- Count = 50
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- MinVelocity = 50
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- MaxVelocity = 75
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- AddGib = Gib
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- GibParticle = MOSParticle
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- CopyOf = Explosion Smoke 1
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- Count = 15
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- Spread = 3.1
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- MaxVelocity = 10
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- MinVelocity = 0
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- LifeVariation = 0.50
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- InheritsVel = 1
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- AddGib = Gib
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- GibParticle = MOSParticle
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- CopyOf = Explosion Smoke 2
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- Count = 10
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- Spread = 3.1
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- MaxVelocity = 12
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- MinVelocity = 0
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- LifeVariation = 0.50
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- InheritsVel = 1
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+ CopyOf = Air Blast Scripted
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+ Spread = 0
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+ MaxVelocity = 80
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+ MinVelocity = 80
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+ InheritsVel = 0
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+ GibImpulseLimit = 1000
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+ GibWoundLimit = 10
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AddDevice = TDExplosive
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PresetName = Anti Personnel Mine
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AddToGroup = Bombs
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- Description = A plantable mine that detonates when enemy units interrupt its laser. Disarm with the Mine Disarmer. This mine must be placed by an actor before it detects enemies!
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+ Description = A plantable mine that detonates when enemy movement interrupts its laser. Disarm with the Disarmer. This mine must be activated before it can detect enemies!
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Mass = 3
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RestThreshold = -500
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HitsMOs = 0
@@ -216,15 +188,15 @@ AddDevice = TDExplosive
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JointStiffness = 0.5
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DrawAfterParent = 1
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StanceOffset = Vector
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- X = -12
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- Y = -5
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+ X = 4
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+ Y = 4
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StartThrowOffset = Vector
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- X = -12
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- Y = -5
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+ X = 7
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+ Y = 2
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EndThrowOffset = Vector
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- X = -12
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- Y = -5
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- MinThrowVel = 0
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+ X = 4
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+ Y = 4
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+ MinThrowVel = 1
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MaxThrowVel = 10
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TriggerDelay = 10000000
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ActivatesWhenReleased = 0
@@ -244,17 +216,17 @@ AddDevice = TDExplosive
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MinVelocity = 8
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AddGib = Gib
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GibParticle = MOSParticle
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- CopyOf = Gib Metal Rust Micro A
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- Count = 10
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+ CopyOf = Gib Metal Grey Tiny A
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+ Count = 6
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Spread = 2.25
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MaxVelocity = 15
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MinVelocity = 5
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AddGib = Gib
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GibParticle = MOSParticle
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- CopyOf = Gib Metal Grey Micro A
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- Count = 6
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+ CopyOf = Gib Metal Dark Micro A
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+ Count = 4
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Spread = 2.25
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MaxVelocity = 15
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MinVelocity = 5
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GibImpulseLimit = 10000
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- GibWoundLimit = 3
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+ GibWoundLimit = 5
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