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Coalition.rte/Devices/Weapons/AssaultRifle
Ronin.rte/Devices/Weapons/AK47 Expand file tree Collapse file tree 11 files changed +19
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lines changed Original file line number Diff line number Diff line change @@ -109,6 +109,16 @@ AddDevice = HDFirearm
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PitchVariation = 0.1
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AddSound = ContentFile
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FilePath = Coalition.rte/Devices/Weapons/AssaultRifle/Sounds/Fire1.flac
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+ AddSound = ContentFile
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+ FilePath = Coalition.rte/Devices/Weapons/AssaultRifle/Sounds/Fire2.flac
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+ AddSound = ContentFile
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+ FilePath = Coalition.rte/Devices/Weapons/AssaultRifle/Sounds/Fire3.flac
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+ AddSound = ContentFile
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+ FilePath = Coalition.rte/Devices/Weapons/AssaultRifle/Sounds/Fire4.flac
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+ AddSound = ContentFile
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+ FilePath = Coalition.rte/Devices/Weapons/AssaultRifle/Sounds/Fire5.flac
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+ AddSound = ContentFile
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+ FilePath = Coalition.rte/Devices/Weapons/AssaultRifle/Sounds/Fire6.flac
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EmptySound = SoundContainer
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AddSound = ContentFile
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FilePath = Base.rte/Sounds/Devices/EmptyClick1.flac
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Original file line number Diff line number Diff line change @@ -179,6 +179,11 @@ Devices/Tools/MedicalDartGun/Sounds:
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Sonniss GDC Audio Bundles
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Still North Media
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+ ////////////////////////////////////////////////////////////////////////////////////////////////////
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+ Devices/Weapons/AK47/Sounds:
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+ Fire1, Echo
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+ Still North Media
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+
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////////////////////////////////////////////////////////////////////////////////////////////////////
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Devices/Weapons/Chainsaw/Sounds:
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End, Loop, Start
Original file line number Diff line number Diff line change @@ -165,17 +165,11 @@ AddDevice = HDFirearm
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AttenuationStartDistance = 175
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PitchVariation = 0.1
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AddSound = ContentFile
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- FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Fire1.flac
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+ FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Fire1.wav
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+ FireEchoSound = SoundContainer
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+ AttenuationStartDistance = 200
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AddSound = ContentFile
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- FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Fire2.flac
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- AddSound = ContentFile
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- FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Fire3.flac
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- AddSound = ContentFile
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- FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Fire4.flac
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- AddSound = ContentFile
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- FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Fire5.flac
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- AddSound = ContentFile
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- FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Fire6.flac
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+ FilePath = Ronin.rte/Devices/Weapons/AK47/Sounds/Echo.wav
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EmptySound = SoundContainer
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AddSound = ContentFile
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FilePath = Base.rte/Sounds/Devices/EmptyClick1.flac
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