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Removed line about scenes.rte and metagames.rte since they're part of the data repo now
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README.md

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@@ -30,8 +30,6 @@ You may also want to check out the list of recommended Visual Studio plugins [he
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* `fmod.dll`
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* `fmodL.dll`
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4. Copy `Scenes.rte` and `Metagames.rte` from your purchased copy of Cortex Command into the **Data Repository**.
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Now you're ready to build and launch the game.
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Simply open `RTEA.sln` with Visual Studio, choose your target platform (x86 or x64) and configuration, and run the project.
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`cd $DATA_REPOSITORY; ln -s ../Cortex-Command-Community-Project-Source/external/lib/linux/x86_64/libfmod.so* .`
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3. Copy `Scenes.rte` and `Metagames.rte` from your purchased copy of Cortex Command into **Data Repository**.
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4. Run `./CortexCommand.x86_64` or `./CortexCommand_debug.x86_64` in the **Data Repository**.
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## Installing Dependencies

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