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Commit 132cc28

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Changed sound settings defaults to pawnis recommendations
Changed constants max audible distance to fmod recommendations
1 parent 77d9843 commit 132cc28

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2 files changed

+4
-4
lines changed

2 files changed

+4
-4
lines changed

Managers/SettingsMan.cpp

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -20,11 +20,11 @@ namespace RTE {
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m_ForceOverlayedWindowGfxDriver = false;
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m_ForceNonOverlayedWindowGfxDriver = false;
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m_SoundPanningEffectStrength = 0.6F;
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m_SoundPanningEffectStrength = 0.5F;
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//////////////////////////////////////////////////
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//TODO These need to be removed when our soundscape is sorted out. They're only here temporarily to allow for easier tweaking by pawnis.
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m_ListenerZOffset = 0;
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m_MinimumDistanceForPanning = 50.0F;
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m_ListenerZOffset = 400;
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m_MinimumDistanceForPanning = 30.0F;
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//////////////////////////////////////////////////
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m_FlashOnBrainDamage = true;

System/Constants.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -82,7 +82,7 @@ namespace RTE {
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static constexpr unsigned short c_MinimumDistanceForPanning = 50; //!< The minimum distance before which sound panning should not occur. Not relevant for immobile sounds or in splitscreen.
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*/
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static constexpr unsigned short c_DefaultAttenuationStartDistance = 100; //!< The default start distance for attenuating sounds. Individual sounds can have different values for this.
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static constexpr unsigned int c_SoundMaxAudibleDistance = 100000; //!< The maximum distance at which any sound can possibly be heard, after which point it will have 0 volume. Arbitrary default suggested by FMOD.
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static constexpr unsigned int c_SoundMaxAudibleDistance = 10000; //!< The maximum distance at which any sound can possibly be heard, after which point it will have 0 volume. Arbitrary default suggested by FMOD.
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#pragma endregion
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#pragma region Network Constants

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