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This repository was archived by the owner on Jan 5, 2024. It is now read-only.
Copy file name to clipboardExpand all lines: System/Constants.h
+1-1Lines changed: 1 addition & 1 deletion
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@@ -82,7 +82,7 @@ namespace RTE {
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static constexpr unsigned short c_MinimumDistanceForPanning = 50; //!< The minimum distance before which sound panning should not occur. Not relevant for immobile sounds or in splitscreen.
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*/
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staticconstexprunsignedshort c_DefaultAttenuationStartDistance = 100; //!< The default start distance for attenuating sounds. Individual sounds can have different values for this.
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staticconstexprunsignedint c_SoundMaxAudibleDistance = 100000; //!< The maximum distance at which any sound can possibly be heard, after which point it will have 0 volume. Arbitrary default suggested by FMOD.
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staticconstexprunsignedint c_SoundMaxAudibleDistance = 10000; //!< The maximum distance at which any sound can possibly be heard, after which point it will have 0 volume. Arbitrary default suggested by FMOD.
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