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Commit 37290be

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Added missing luabinding for metagame, even though it's awful
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Lua/LuaBindingsGUI.cpp

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@@ -82,6 +82,7 @@ namespace RTE {
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.def("SetNativeTechModule", &SceneEditorGUI::SetNativeTechModule)
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.def("SetForeignCostMultiplier", &SceneEditorGUI::SetForeignCostMultiplier)
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.def("TestBrainResidence", &SceneEditorGUI::TestBrainResidence)
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.def("Update", &SceneEditorGUI::Update) //Gacyr Note: I hate this being here but it's necessary for some metagame bullshit.
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.enum_("EditorGUIMode")[
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luabind::value("INACTIVE", SceneEditorGUI::EditorGUIMode::INACTIVE),

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