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This repository was archived by the owner on Jan 5, 2024. It is now read-only.
int m_AllegroMousePreviousX; //!< Stored mouse x position for the allegro event handler.
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int m_AllegroMousePreviousY; //!< Stored mouse y position for the allegro event handler.
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/// <summary>
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/// Mouse input handler to circumvent the input drops that allegro does regularly, by replacing and disabling the default warping behaviour.
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/// Motion events that are generated while the handler is working are offset such that the allegro driver doesn't mess up the mickeys.
@@ -806,15 +811,11 @@ namespace RTE {
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staticvoidHandleAllegroMouseInput(void);
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/// <summary>
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/// Position the mouse on the screen in window coordinates. Generates MouseMotion events iff the requested position is different from the actual mouse position.
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/// Position the mouse on the screen in window coordinates. Generates MouseMotion events if the requested position is different from the actual mouse position.
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/// Replaces position_mouse and sets the allegro internal mouse position to the requested x,y.
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/// </summary>
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/// <param name="x">
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/// The x coordinate to warp to.
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/// </param>
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/// <param name="y">
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/// The y coordinate to warp to.
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/// </param>
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/// <param name="x"> The x coordinate to warp to. </param>
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/// <param name="y"> The y coordinate to warp to. </param>
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