@@ -220,6 +220,7 @@ namespace RTE {
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.property (" HolsterOffset" , &Actor::GetHolsterOffset, &Actor::SetHolsterOffset)
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.property (" ViewPoint" , &Actor::GetViewPoint, &Actor::SetViewPoint)
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.property (" ItemInReach" , &Actor::GetItemInReach, &Actor::SetItemInReach)
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+ .property (" SharpAimProgress" , &Actor::GetSharpAimProgress)
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.property (" Height" , &Actor::GetHeight)
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.property (" AIMode" , &Actor::GetAIMode, &Actor::SetAIMode)
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.property (" DeploymentID" , &Actor::GetDeploymentID)
@@ -649,6 +650,7 @@ namespace RTE {
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.property (" HasPickupLimitations" , &HeldDevice::HasPickupLimitations)
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.property (" UnPickupable" , &HeldDevice::IsUnPickupable, &HeldDevice::SetUnPickupable)
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.property (" GripStrengthMultiplier" , &HeldDevice::GetGripStrengthMultiplier, &HeldDevice::SetGripStrengthMultiplier)
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+ .property (" Supported" , &HeldDevice::GetSupported, &HeldDevice::SetSupported)
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.def (" IsWeapon" , &HeldDevice::IsWeapon)
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.def (" IsTool" , &HeldDevice::IsTool)
@@ -667,8 +669,7 @@ namespace RTE {
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.def (" IsFull" , &HeldDevice::IsFull)
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.def (" IsPickupableBy" , &HeldDevice::IsPickupableBy)
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.def (" AddPickupableByPresetName" , &HeldDevice::AddPickupableByPresetName)
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- .def (" RemovePickupableByPresetName" , &HeldDevice::RemovePickupableByPresetName)
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- .def (" SetSupported" , &HeldDevice::SetSupported);
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+ .def (" RemovePickupableByPresetName" , &HeldDevice::RemovePickupableByPresetName);
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}
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// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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