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Commit 517668f

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Remove unnecessary call to SettingsInputMappingWizardGUI::SetEnabled after applying Xbox360 input preset
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Menus/SettingsInputMappingWizardGUI.cpp

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@@ -223,7 +223,6 @@ namespace RTE {
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break;
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case GamepadType::AnalogXbox:
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m_ConfiguringPlayerScheme->SetPreset(InputScheme::InputPreset::PresetGamepadXbox360);
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SetEnabled(false);
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break;
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default:
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RTEAbort("Invalid GamepadType passed to SettingsInputMappingWizardGUI::ApplyGamepadInputPreset!");

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