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Commit 57eb974

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Changed default multiplayer settings to topkek recommended ones
1 parent 70f8c55 commit 57eb974

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2 files changed

+5
-5
lines changed

2 files changed

+5
-5
lines changed

Managers/NetworkClient.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -31,7 +31,7 @@ namespace RTE {
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m_CompressedData = 0;
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m_IsConnected = false;
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m_IsRegistered = false;
34-
m_ClientInputFps = 30;
34+
m_ClientInputFps = 120;
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m_SceneBackgroundBitmap = 0;
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m_SceneForegroundBitmap = 0;
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m_CurrentSceneLayerReceived = -1;

Managers/NetworkServer.cpp

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -126,14 +126,14 @@ namespace RTE {
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m_UseHighCompression = true;
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m_UseFastCompression = false;
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m_HighCompressionLevel = LZ4HC_CLEVEL_OPT_MIN;
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m_FastAccelerationFactor = 1;
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m_FastAccelerationFactor = 10;
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m_UseInterlacing = false;
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m_EncodingFps = 30;
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m_EncodingFps = 60;
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m_ShowInput = false;
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m_ShowStats = false;
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m_TransmitAsBoxes = true;
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m_BoxWidth = 32;
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m_BoxHeight = 44;
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m_BoxWidth = 64;
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m_BoxHeight = 88;
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m_UseNATService = false;
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m_NatServerConnected = false;
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m_LastPackedReceived.Reset();

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