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This repository was archived by the owner on Jan 5, 2024. It is now read-only.
- Major cleanup and reformatting in the `System` folder.
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- Upgraded to new, modern FMOD audio library. Sounds now play in 3D space, so they pan to the left and right, and attenuate automatically based on the player's viewpoint. ([Issue #72](https://github.com/cortex-command-community/Cortex-Command-Community-Project-Source/issues/72))
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- Upgraded to new, modern FMOD audio library. ([Issue #72](https://github.com/cortex-command-community/Cortex-Command-Community-Project-Source/issues/72))
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Sounds now play in 3D space, so they pan to the left and right, and attenuate automatically based on the player's viewpoint.
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-`Sound`s have been renamed to `SoundContainer`s, and are able to handle multiple sounds playing at once. INI definitions have changed accordingly.
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They must be added using `... = SoundContainer`, and individual sounds for them must be added using `AddSound = ContentFile...`
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-`Sound`s have been renamed to `SoundContainer`s, and are able to handle multiple sounds playing at once. INI definitions have changed accordingly.
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They must be added using `... = SoundContainer`, and individual sounds for them must be added using `AddSound = ContentFile...`.
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- Various lua bindings around audio have been upgraded, changed or fixed, giving modders a lot more control over sounds. See documentation for more details.
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- Centered the loading splash screen image when `DisableLoadingScreen` is true.
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-`Box:WithinBox` lua bindings have been renamed.
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`Box:WithinBox` is now `Box:IsWithinBox`.
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`Box:WithinBoxX` is now `Box:IsWithinBoxX`.
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-`Box:WithinBox` lua bindings have been renamed.
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`Box:WithinBox` is now `Box:IsWithinBox`.
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`Box:WithinBoxX` is now `Box:IsWithinBoxX`.
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`Box:WithinBoxY` is now `Box:IsWithinBoxY`.
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- Made `AHuman` show both weapon ammo states when 2 one-handed weapons are equipped.
@@ -55,6 +56,8 @@ They must be added using `... = SoundContainer`, and individual sounds for them
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- Fixed `BG Arm` flailing when reloading one-handed weapon, so shields are no longer so useless.
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- Fixed crash when clearing an already empty preset list in the buy menu.
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### Removed
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- Removed all Gorilla Audio and SDL Mixer related code and files.
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