@@ -140,8 +140,6 @@ int SettingsMan::ReadProperty(std::string propName, Reader &reader)
140
140
g_FrameMan.ReadProperty (propName, reader);
141
141
else if (propName == " PaletteFile" )
142
142
g_FrameMan.ReadProperty (propName, reader);
143
- else if (propName == " Fullscreen" )
144
- g_FrameMan.ReadProperty (propName, reader);
145
143
else if (propName == " PixelsPerMeter" )
146
144
g_FrameMan.ReadProperty (propName, reader);
147
145
else if (propName == " PlayIntro" )
@@ -158,10 +156,6 @@ int SettingsMan::ReadProperty(std::string propName, Reader &reader)
158
156
reader >> m_BlipOnRevealUnseen;
159
157
else if (propName == " ShowForeignItems" )
160
158
reader >> m_ShowForeignItems;
161
- else if (propName == " ForceSoftwareGfxDriver" )
162
- reader >> m_ForceSoftwareGfxDriver;
163
- else if (propName == " ForceSafeGfxDriver" )
164
- reader >> m_ForceSafeGfxDriver;
165
159
else if (propName == " ForceVirtualFullScreenGfxDriver" )
166
160
reader >> m_ForceVirtualFullScreenGfxDriver;
167
161
else if (propName == " ForceOverlayedWindowGfxDriver" )
@@ -330,8 +324,6 @@ int SettingsMan::Save(Writer &writer) const
330
324
writer << g_FrameMan.ResolutionMultiplier ();
331
325
writer.NewProperty (" PaletteFile" );
332
326
writer << g_FrameMan.GetPaletteFile ();
333
- writer.NewProperty (" Fullscreen" );
334
- writer << g_FrameMan.IsFullscreen ();
335
327
writer.NewProperty (" PixelsPerMeter" );
336
328
writer << g_FrameMan.GetPPM ();
337
329
writer.NewProperty (" PlayIntro" );
@@ -380,10 +372,6 @@ int SettingsMan::Save(Writer &writer) const
380
372
writer << g_MovableMan.IsParticleSettlingEnabled ();
381
373
writer.NewProperty (" EnableMOSubtraction" );
382
374
writer << g_MovableMan.IsMOSubtractionEnabled ();
383
- writer.NewProperty (" ForceSoftwareGfxDriver" );
384
- writer << m_ForceSoftwareGfxDriver;
385
- writer.NewProperty (" ForceSafeGfxDriver" );
386
- writer << m_ForceSafeGfxDriver;
387
375
writer.NewProperty (" ForceVirtualFullScreenGfxDriver" );
388
376
writer << m_ForceVirtualFullScreenGfxDriver;
389
377
writer.NewProperty (" ForceOverlayedWindowGfxDriver" );
@@ -519,8 +507,6 @@ int SettingsMan::SaveDefaults(Writer &writer) const
519
507
writer.NewProperty (" PaletteFile" );
520
508
ContentFile paletteFile (" Base.rte/palette.bmp" );
521
509
writer << paletteFile;
522
- writer.NewProperty (" Fullscreen" );
523
- writer << 0 ;
524
510
writer.NewProperty (" PixelsPerMeter" );
525
511
writer << 20 ;
526
512
writer.NewProperty (" PlayIntro" );
0 commit comments