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This repository was archived by the owner on Jan 5, 2024. It is now read-only.
g_ConsoleMan.PrintString("ERROR: This activity does not support saving! Make sure it's a scripted activity, and that it has an OnSave function. Note that multiplayer and conquest games cannot be saved like this.");
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RTEError::ShowMessageBox("Cannot Save Game - This Activity Does Not Support Saving!\n\nMake sure it's a scripted activity, and that it has an OnSave function.\nNote that multiplayer and conquest games cannot be saved like this.");
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returnfalse;
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}
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if (scene->SaveData(c_UserScriptedSavesModuleName + "/" + fileName) < 0) {
@@ -87,6 +86,8 @@ namespace RTE {
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returnfalse;
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}
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IncrementSavingThreadCount();
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// We need a copy of our scene, because we have to do some fixup to remove PLACEONLOAD items and only keep the current MovableMan state.
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