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Update version number
Move changelog entries to pre4, and setup clean unreleased section
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CHANGELOG.md

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@@ -6,6 +6,22 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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## [Unreleased]
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<details><summary><b>Added</b></summary>
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</details>
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<details><summary><b>Changed</b></summary>
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</details>
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<details><summary><b>Fixed</b></summary>
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</details>
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<details><summary><b>Removed</b></summary>
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</details>
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***
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## [0.1.0 pre-release 4.0][0.1.0-pre4.0] - 2022/02/28
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- Executable can be compiled as 64bit.
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[0.1.0-pre1]: https://github.com/cortex-command-community/Cortex-Command-Community-Project-Data/releases/tag/v0.1.0-pre1
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[0.1.0-pre2]: https://github.com/cortex-command-community/Cortex-Command-Community-Project-Data/releases/tag/v0.1.0-pre2
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[0.1.0-pre3.0]: https://github.com/cortex-command-community/Cortex-Command-Community-Project-Source/releases/tag/v0.1.0-pre3.0
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[0.1.0-pre4.0]: https://github.com/cortex-command-community/Cortex-Command-Community-Project-Source/releases/tag/v0.1.0-pre4.0

System/Constants.h

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#pragma endregion
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#pragma region Game Version
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static constexpr const char *c_GameVersion = "Pre-Release 3.0";
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static constexpr const char *c_GameVersion = "Pre-Release 4.0";
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#pragma endregion
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#pragma region Physics Constants

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