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Fix use of old whitespacing in ahuman.h
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Entities/AHuman.h

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@@ -373,14 +373,12 @@ ClassInfoGetters;
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void SetJetTimeLeft(float newValue) { m_JetTimeLeft = newValue < m_JetTimeTotal ? newValue : m_JetTimeTotal; }
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/// <summary>
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/// Gets the scalar ratio at which this jetpack's thrust angle follows the aim angle of the user.
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/// </summary>
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/// <returns>The ratio at which this jetpack follows the aim angle of the user.</returns>
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float GetJetAngleRange() const { return m_JetAngleRange; }
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/// <summary>
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/// Sets the scalar ratio at which this jetpack's thrust angle follows the aim angle of the user.
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/// </summary>

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