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This repository was archived by the owner on Jan 5, 2024. It is now read-only.
Copy file name to clipboardExpand all lines: CHANGELOG.md
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@@ -625,7 +625,7 @@ This can be accessed via the new Lua (R/W) `SettingsMan` property `AIUpdateInter
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- Swapped to SDL2 for window management and input handling.
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-`Settings.ini`is now stored in the `Userdata` directory instead of `Base.rte`.
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-`Settings.ini`and player loadouts (BuyMenu presets) are now stored in the `Userdata` directory instead of `Base.rte`.
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- Lua scripts are now run in a more efficient way. As part of this change, `PieSlice` scripts need to be reloaded like `MovableObject` scripts (i.e. using `pieSlice:ReloadScripts()`, in order for their changes to be reflected in-game.
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`PresetMan:ReloadAllScripts()` will reload `PieSlice` preset scripts, like it does for `MovableObject`s.
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