Skip to content

Commit 1aeb1e7

Browse files
authored
Merge branch 'development' into nucleoshot-loading-fix
2 parents 4a546cf + c7cfdc1 commit 1aeb1e7

File tree

2 files changed

+2
-2
lines changed

2 files changed

+2
-2
lines changed

CHANGELOG.md

Lines changed: 2 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -24,6 +24,8 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
2424

2525
- Fixed nucleo shots breaking if saving and loading them mid explosion sequence.
2626

27+
- Fixed Dummy Assault resetting funds to their initial value upon loading a saved game.
28+
2729
</details>
2830

2931
<details><summary><b>Removed</b></summary>

Data/Missions.rte/Activities/DummyAssault.lua

Lines changed: 0 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -13,8 +13,6 @@ function DummyAssault:StartActivity(isNewGame)
1313
self.CPUTeam = Activity.TEAM_2;
1414
self.CPUTech = self:GetTeamTech(Activity.TEAM_2);
1515

16-
self:SetTeamFunds(self:GetStartingGold(), Activity.TEAM_1);
17-
1816
if isNewGame then
1917
self:StartNewGame();
2018
else

0 commit comments

Comments
 (0)