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Fixed autosaving
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Data/Base.rte/Scripts/Global/Autosave.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -5,7 +5,7 @@ end
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function AutosaveScript:UpdateScript()
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if self.autosaveTimer:IsPastRealTimeLimit() then
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if ActivityMan.GetActivity().AllowsUserSaving then
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if ActivityMan:GetActivity().AllowsUserSaving then
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ActivityMan:SaveGame("AutoSave");
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end
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self.autosaveTimer:Reset();

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