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CHANGELOG.md

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@@ -108,6 +108,10 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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- `Enum` binding for `SceneObject.BuyableMode`: `NORESTRICTIONS = 0, BUYMENUONLY = 1, OBJECTPICKERONLY = 2, SCRIPTONLY = 3`.
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- Exposed `UInputMan::AbsoluteMousePos` to Lua
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- New `GameActivity::LockControlledActor` Lua function to allow grab player input in the way menus (buy menu/full inventorymenu) do.
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</details>
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<details><summary><b>Changed</b></summary>

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