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there's always a typo
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Source/System/GraphicalPrimitive.h

Lines changed: 1 addition & 1 deletion
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@@ -537,7 +537,7 @@ namespace RTE {
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float m_RotAngle = 0; //!< Angle to rotate bitmap in radians.
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bool m_HFlipped = false; //!< Whether the Bitmap to draw should be horizontally flipped.
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bool m_VFlipped = false; //!< Whether the Bitmap to draw should be vertically flipped.
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float m_Scale = 1.0;
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float m_Scale = 1.0f;
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/// Constructor method for BitmapPrimitive object.
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/// @param player Player screen to draw this primitive on.

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