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Added bool m_SpriteModified to MOSprites to check whether or not their sprites have been modified so the extras can be deleted on Destroy
Added documentation in MOSprite.h
Implemented MOSprite:SetPixelIndex()
Implemented MOSprite:GetAllVisiblePixelPositions()
Fixed GetAllPixelPositions not accounting for sprite offset properly
Exposed to Lua as necessary
Changed GetAllPixelPositions to have an ignoreIndex and invert bool instead of an ignoreTransparency bool
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